Former Epic vets working on UE3-powered iOS title
Wednesday, 18th July 2012 at 2:36 pm
New studio BitMonster working on 'triple-A' adventure RPG Lili
Former Epic Games developers have set up a new mobile studio focusing on iOS titles, it has been announced.
BitMonster Games Studios has entered into a long-term, multi-license deal with Epic to use Unreal Engine 3 in its upcoming games.
The developer’s debut title will be “triple-A” adventure RPG Lili, which see’s users fight oppressive regimes using a non-combat system.
“BitMonster is set to deliver the triple-A production values that appeal to discerning players,” said Epic’s North American licensing head Joe Kreiner.
“Given this team’s crazy mix of passion, talent and chemistry, and with the latest Unreal Engine tools in their hands, BitMonster has a winning recipe for success.”
BitMonster president Lee Perry added: “Epic has been extremely supportive of our new studio and in helping us build the game of our dreams.
“We set out to create an adventure that is appropriate for nearly anyone. As a designer, it’s exciting to see that the Unreal Engine 3 tools are better than ever, and they provide everything we need to achieve a gratifying and imaginative experience.”
US developer BitMonster Studios was formed by six former Epic Games employees, including ex-lead designer Lee Perry, senior artist Mikey Spano and level designer Demond Rogers.
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