Vision Engine adds sky generation tech
Tuesday, 12th April 2011 at 1:35 pm
SilverLining incorporated into Trinigy's scene editor
Trinigy’s Vision Engine will integrate Sundog Software’s sky and 3D clouds rendering technologies, the company has said.
The sky tech, known as SilverLining, provides skyboxes that can be customised to match time, location, and weather conditions. Skies, clouds, and weather effects feature in the tech, along with simulated light the scattering.
The SilverLining toolset is now be accessible directly within the Vision Game Engine’s scene editor, vForge.
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