SONY: Media Molecule details LBP2
Tuesday, 15th June 2010 at 9:35 pm
Developer's Alex Evans demos the next stage in Sony’s 'play, create, share' ethos
Some impressive examples of the versatile creation engine that powers LittleBigPlanet 2 has been shown off to the crowd at Sont’s E3 showcase in LA.
Whereas the first game allowed users to create an assortment of platform levels, LBP2 allows for the creation of a wide variety of game types. Examples included duelling arena title Crashy Crash, a fast-paced mini-game called Super Block Race and Rocket Arena which was more than a little reminiscent of Nitnendo’s Super Smash Bros.
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