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Infernal Engine adds network game tech for free

Wednesday, 2nd June 2010 at 10:34 am

Infernal Engine adds network game tech for free

RakNet’s networking tools integrated into the Ghostbusters engine

Terminal Reality has announced the integration of proven net technologies into its Infernal Engine.

RakNet, a C++ game networking engine, will be packaged with the Infernal Engine at no extra cost. The online play technology is said will bolster network performance in-game, giving developers a string of tools such as object replication, remote procedure calls, patching, secure connections, voice chat, and real-time SQL logging.

Terminal Reality – whose engine was used to build the most recent Ghostbusters game – is widely promoted as a scaleable platform for Xbox 360, PS3, Wii, PSP and Nintendo DS.

"We are proud to offer Infernal Engine developers the robust multiplayer power that RakNet provides right out-of-the-box," said Joe Kreiner, VP of sales and marketing at Terminal Reality.


http://www.develop-online.net/news/34987/Infernal-Engine-adds-network-game-tech-for-free

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