New sessions for Develop conference
Friday, 13th July 2007 at 3:45 pm
Recent additions bolster line-up
With the start date for the Develop conference looming nearer, the final finishing touches have been applied to the schedule.
Taking place from July 24th-26th at the Hilton Metropole Hotel in Brighton, UK, the Develop conference is Europe’s biggest gathering of development talent – and is just two weeks away.
The Mobile day, taking place on the 24th, has been bolstered by two new additions: the Eidos Mobile Session presented by Paul Gouge of Rockpool Games, and ‘All Together Now: How can operators work together to put mobile games on the map’, a panel discussion featuring representatives from O2, T-Mobile, Orange, IOMO and ELSPA.
Furthering the theme of user-generated content running throughout much of the conference, Jim Purbrick from Linden Labs Brighton will be presenting ‘Second Life: The challenges and opportunities of user-generated content.’
Also added to the Coding strand are three talks on multi-threading: ‘Multithreading at Rare’ from Richard Geary and the Intel-presented ‘Practical multi-threading for game performance’ and ‘Introducing the Intel Threading Building Blocks.’
Finally, two sessions have been added to the Production track: ‘Meeting the challenge of Next Gen content creation’ from Autodesk and ‘Using Hansoft for scheduling, tracking, agile and QA in game development projects.’
For more information about the conference head to www.develop-conference.com
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