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WeMade Entertainment Announces Q1 Results; Sees 34% Growth in Mobile Following Release of New Mobile and Browser-based Titles

Poised to Continue Trend with a Focus on New Worldwide Releases

FOR IMMEDIATE RELEASE

SEOUL, SOUTH KOREA and IRVINE, CA; May 23, 2014 – WeMade Entertainment, a global game company, has announced financial earnings of around ?39 Billion Won in sales (approx. $38M in US dollars) through the company’s 2014 1st quarter performance report.

WeMade’s new mobile MMORPG Ark Sphere , which was released during the 1st quarter, reached ?6 Billion won in sales (approx. $5M USD); representing a 34% increase in its mobile core genre group. Starting in the second quarter, the company is planning to target Korea, EU, China, Japan, the U.S. and additional game markets with a number of similarly high-quality ‘AAA’ online and mobile games.

In the short time since its mid-April launch, the company’s new PC online MMORPG, Ikarus , has topped comparable titles Blood and Soul, Lineage, Aion and other rival games in popularity rankings; achieving the #1 MMORPG game in South Korea. Such early adoption and accolades are expected to translate to positive future financial earnings.

WeMade is strengthening its offerings and influence through the release of ‘AAA’ mobile games developed with award-winning Unreal Engine across a wide variety of genres. These upcoming titles include Shin Mu , Cheon Rang, Wind Runner 2 , Iron Slam , and additional not-yet-announced games; which range from epic action and RPG to casual RPG game play.

Globally, WeMade is focused on preparing the release of multiple high-quality ‘AAA’ games and, by partnering with other like-minded companies, it will actively increase the focus on US, China, Japan, Europe, and other markets – a strategy the company feels is the key for its future success. For example, WeMade’s epic PC online MMORPG ChangCheon2 is getting its final test in China in conjunction with Giant Interactive; and the battle action title Lost Saga is being introduced into the Chinese market through Tencent Games.

Conversely, WeMade’s US and Japan offices are increasing the company’s competitiveness through servicing mobile games on their own, and are working to increase its game lineup. The mobile RPG Heroes of Atlan , which started its service in March, has already reached Number 1 ranking in the RPG category in Europe and 20 other countries; and the mobile MMORPG Ark Sphere will launch in the Japanese market in the near future.

"One of the most important goals for WeMade this year is to expand our Global business," said Won Il Sue, Executive Vice President of WeMade’s Global Business Division. "WeMade is one of the few companies to successfully transform its publishing focus from PC online games to mobile games." He continued, "Our continued plan is to focus on high-quality games across genres and platforms across the global market with a long term vision". 

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About WeMade Entertainment Co., Ltd.

Established in 2000, WeMade Entertainment Co., Ltd., (KOSDAQ: 112040) is an international game developer and publisher with some of the most popular mobile games in Asia. WeMade has grown from a handful of passionate game pioneers to more than 1,000 game enthusiasts, including one of the most robust mobile games development teams in the world. WeMade’s first hit title Legend of Mir 2 drew more than 200 million online PC gamers into its world. Since debuting in the mobile games space in April of 2012, WeMade has released high-quality mobile games including Wind Runner , which became the most popular mobile game in Korea and Japan, with over 30 million downloads combined.

Press Contact:

Elizabeth Olson, on behalf of WeMade

elizabeth.olson@wemadeusa.com; 650.302.4776

 

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