< Back to Press Releases

Vanitas now free on the web

Tale of Tales update first iPhone app and release a free version for your browser


For further information contact: press@tale-of-tales.com

Gent, Belgium, 26 August 2010

Seven months after its launch at the Art History of Games symposium in Atlanta on 4 February 2010, Tale of Tales release a free version of?Vanitas simultaneously with a minor update of the original for iPhone and iPod touch. The web-version requires the Unity plug-in and makes up?for the lack of tilt and multitouch on PCs by running the app much smoother.

Vanitas is a wooden box with small objects in it. Every time you open the box, you see three new objects. The different combinations form?compositions that remind of "Vanitas" -or "Memento Mori"- paintings from the renaissance and baroque periods. Updated for the present day. And running on what is probably one of the most striking vanity symbols of our age.


The subtle cello music in Vanitas was created by Zo? Keating, who recently released a new album, entitled "Into the trees". The Vanitas player with an attentive ear will recognize several phrases in her beautiful new compositions.


Vanitas was originally commissioned for the Art History of Games symposium and exhibition by the Savannah College of Art and Design and the Georgia Institute of Technology Program in Digital Media. Next to Jason Rohrer's "Sleep is Death" and Eric Zimmerman&Nathalie Pozzi's "Sixteen Tons".


A video recording of the presentation "Over Games" given at the symposium by Micha?l Samyn and Auriea Harvey, was released yesterday.


Tale of Tales are an independent game development studio run by Auriea Harvey&Micha?l Samyn out of Gent, Belgium. After releasing 4 of the?game industry's most discussed artistic experiments -The Graveyard, The Path, Fatale and Vanitas- over a period of only 2 years, they are now hard at work behind the scenes. Prototyping two ambitious new projects with no scheduled release dates.


Games Press

Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com