Miyazaki Inspired Mind-Bending Indie Platformer Debuts on Steam this May
Aalborg, Denmark - April 30th, 2014 - Indie micro studio osao games today announced that Chronology, its mind-bending puzzle, adventure and platform game will be available for Windows PC on May 12th through digital distribution service Steam. Set in a beautiful universe that mixes classical fantasy with mechanical retro-futuristic elements, players defy time by manipulating the past and the future, to fix the present as they uncover a story that shapes the future of the world.
“As massive fans of Hayao Miyazaki, the world of Chronology has been deeply influenced by animated classics such as Howls Moving Castle and My Friend Totoro”, said Niels Højgaard Sørensen, Game Director at Osao Games, “We’ve taken these worlds and mixed them with video game classics - Day of the Tentacles and Lost Vikings, as players travel back and forth between ages to uncover an adventure of mixed dimensions”.
Our story begins, as the inventor wakes to discover the world has ended, and has no memory of his past. After finding a time travel device that can take him back in time, his memory slowly returns... With the help of a snail, who can stop time, the inventor sets out to fix the future by changing the past. Players run and jump through puzzles, using the time travel device, that moves the player from a beautiful idyllic past to a dark dystopian future.
Chronology has had a turbulent history after its original developer Progressive Media, closed its doors in January 2014 after the game has been Greenlit by Steam community. A small dedicated team of ex-developers, turned indie and opened osao games to continue the development of Chronology. Scheduled for release on multiple platforms through 2014, Chronology has already been selected as one of the eight finalists for the Nordic Game Indie Sensation Award.
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To learn more about Chronology visit: http://www.osao.com/chronology
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About osao games
We are a handful of guys with years of experience working on big titles with big publishers - We decided we had to follow our hearts, and work on truly unique, brilliant games that would move and touch those who love the art of games.. People like us. We are now excited to launch our first game, Chronology.