For Immediate Release
November 21st, 2011 - (Vancouver, Canada) Dingo Games announced today the release of Tasty Planet: Back for Seconds for iPhone and iPod Touch. In Back for Seconds players control a ball of goo with the ability to eat anything smaller than itself. The more it eats, the bigger it gets. By the end of the game, players are able to eat the entire world (and more).
Tasty Planet: Back for Seconds is the sequel to Dingo Games' popular iPhone game, Tasty Planet. The sequel has many improvements over the original. Levels can now span vastly different object sizes; players can grow from the size of an amoeba to the size a galaxy within a single level. There is also a huge variety of new entities that players get to eat.
The game's story begins with the goo eating a time machine, causing him to be sent back in time. Players will eat their way through six different time periods: modern, Late Cretaceous (i.e. dinosaurs), Ancient Egypt, Ancient Rome, Feudal Japan, and the distant future.
Each time period features a unique set of objects for players to eat.
Mice, cats, Tyrannosaurus Rex, mummies, gladiators, and flying saucers are just a few of the hundreds of objects available for consumption.
Also released today was the iPad version of the game, Tasty Planet:
Back for Seconds HD. This version of the game uses the iPad's larger screen for a two player cooperative campaign mode in which each player controls their own goo.
Tasty Planet: Back for Seconds is available on the App Store here:
The iPad version is available on the App Store here:
About Dingo Games
Dingo Games is an independent game developer located in Vancouver, Canada. Originally started by programmer James Sayer, Dingo Games became a husband and wife team when he married artist Kristin Wilson (now Kristin Sayer).
iPhone App Store Link:
iPad App Store Link:
Tasty Planet: Back for Seconds iPhone Website:
Press Kit (high quality logos and screenshots):
For additional material or a review copy contact James Sayer at email@example.com?