The campaign starts on 14/02/2014, simultaneously on Indiegogo and Steam Greenlight !
February 14th of 2014 – It is with enthusiasm that Studio Black Flag based in the city of Bordeaux in France, announces the launch of the crowdfunding campaign of the videogame Yrminsul. The game will be simultaneously submitted to Indiegogo and the Steam Greenlight platform. The agency Events For Games joins the developers, and invites you to discover the game, its universe, and support the project.
The only thing better than being famous is being infamous. In Yrminsul, the path to infamy is clear: annihilate the pathetic (and unfashionable) forces of good as they attempt to breach your formidable defenses. Yrminsul is the mutant evolution of tower defense games, offering a rich strategy experience and a black sense of humor. Filled with detailed enemies and a colorful cast of characters, Yrminsul offers an addictive new direction to the frantic tower defense genre.
Armed with a variety of spells and towers, the player assists LETH in its quest for domination of a world he wants to pull out of the hands of "pathetic and well-meaning forces of good" as he likes to call them. Each of the +30 levels has its own details and secrets, and more than 10 interactive comics unveil the story of Yrminsul!
Game designer’s words
Adrien Forestier, Game Designer :
« We felt that traditional tower defense games lacked a certain depth between engagements. That’s why we designed Yrminsul to be a full strategy gaming experience, complete with resource management, specialized tactics, quirky narrative, and the most frantic tower defense imaginable.»
§ Rendered in a fully 3-D environment, the game grants a large content to explore
§ A stategic campaign of world domination, punctuated by tower defence battles
§ Unveil the story of Yrminsul threw 10 interactive comics
§ Over 30 unique enemies from three distinct armies will challenge players at every turn
§ 15 upgradable turrets and 16 spells ensure a pleasing variety to the destruction
§ Yrminsul is bursting with color, style, and a wryly grim sense of humor.
The campaign will run for a period of 30 days simultaneously on Indiegogo and Steam Greenlight from February 14th, 2014.
To finish the development of the game Yrminsul, the studio needs to raise $ 12,000. However, there are so many possible ideas and additions left! To discover the first stretch goal of Yrminsul, we need to get to $3000 first. Excluding the costs of the campaign, 100 % of the money raised will be spent on developing Yrminsul
Once we reach the first hurdle, you will discover the many surprises in store!!
All Backers will be credited in the game as their reward tier and all Backers will receive an access link to the extended demo of Yrminsul within 48H!