When Aaron and Adam Fothergill started Strange Flavour Ltd. in 2004, it was with the help of the Lynch Smith brothersrsquo; company Freeverse as their publisher.
Since then, Strange Flavour has gone on to write games for the Mac, XBox 360 and of course the iPhone, published through Freeverse and, more recently, released under their own Strange Flavour label on the App Store.
From the help they had, they now aim to pay it forward by publishing other developersrsquo; games on the iOS and Mac App Stores, starting with Pixel Pyro and their upcoming first iOS game, Apple Dash.
Like Strange Flavour, Pixel Pyro are a two-man team comprising Coder/Game Designer Jim Bagley and Artist Paul Vera-Broadbent (otherwise known as Pab). As well as technical and management help, Strange Flavourrsquo;s Adam Fothergill has also created the music and sound effects for Apple Dash.
Strange Flavourrsquo;s CEO and Lead Coder Aaron Fothergill saidldquo;We benefited massively from Ian and Colinrsquo;s experience and knowledge in publishing our games and wersquo;re hoping to pay some of that help forwards to other games developers.rdquo;
Apple Dash will be available on the App Store on Sept 26th.
Strange Flavour Ltd.
Strange Flavour Ltd. is a small UK based independent games developer run by two brothers, Aaron and Adam Fothergill who have nearly 50 years of combined experience in the games industry.
After taking the Mac world by storm with Airburst Extreme and the Apple Design Award winning ToySight, Strange Flavour has been creating hit iPhone games, including Flick Fishing, published through Freeverse, which was one of the top selling iPhone games of all time and the #1 slot car racing game SlotZ Racer.
Strange Flavour is now publishing its own iPhone games on the App Store, starting with SlotZ Racer 2 and SlotZ Racer Caterham Special as well as selected 3rd party developersrsquo; games, starting with Pixel Pyrorsquo;s Apple Dash.