New Portraits, Music and More Coming in “Humanoids Species Pack” This Yearp>
STOCKHOLM — Nov. 23, 2017 — Paradox Interactive, a publisher and developer of games for human and human-like players, today announced a new Species Pack coming soon to Stellaris, the sci-fi grand strategy game from Paradox Development Studio. The new content, titled “Humanoids Species Pack,” will feature a selection of new portraits and ship models for players who wish to forge their path among the stars as the irrepressible human race – or at least as a species that resembles humans to some degree. Humanoids, the most-played phenotype, now gain more variety and will finally get their own unique ship class, inspired by the classics of Western science fiction. The pack will also include three music tracks, remixed by at least one human, and will also add three new voiceover sets for digital advisor VIR that will hopefully humanize him at last. Humanoids Species Pack will be available to Stellaris players on Windows, Mac, and Linux PCs on December 7, 2017, for a suggested retail price of $7.99.
Stellaris: Humanoids Species Pack adds new cosmetic options to Paradox’s empire-building sci-fi strategy title, giving players new choices for their species that are closer to home – or at least closer to our home galaxy. The pack will include:
- Ten New Portraits of Humanoids
- New Ship Models Inspired by Humanity’s Imagination
- Three New Voiceover Sets for VIR
- Three Remixed Music Tracks to Add to the Stellaris Soundtrack
Paradox Interactive is a leading global publisher of strategy games for PC and console. The company has developed and published a world-renowned catalog stretching back to 1999, with players hailing from all around the world.
The publisher’s steadily-growing portfolio includes firmly established franchises such as the critically acclaimed Europa Universalis, Crusader Kings, Hearts of Iron, and Stellaris series created by Paradox Development Studio, the Age of Wonders series created by Triumph Studios, as well as award-winning titles such as Cities: Skylines, Pillars of Eternity, and more from a network of partner studios. Paradox also owns White Wolf Interactive, though none of the publisher’s employees are vampires.
Paradox’s head offices are located in Stockholm, Sweden. Our development studios are located in Stockholm, Malmö and Umeå, Sweden and in Delft, The Netherlands. We share a passion for gaming and gamers, and our goal is to provide deep and challenging games with hours of gameplay and endless variety to our ever-growing community.