GSC Game World and Deep Silver release new details about the prequel to S.T.A.L.K.E.R.: Shadow of Chernobyl
S.T.A.L.K.E.R. Clear Sky:Welcome back to the Zone!
Hermosa Beach- Jun 26, 2008 S.T.A.L.K.E.R.: Shadow of Chernobyl was one of the best-selling first-person shooters of 2007. In late August 2008, the Ukrainian developers from GSC Game World and the publisher Deep Silver will invite gamers to join them on a new foray into the nuclear zone: S.T.A.L.K.E.R. Clear Sky is set one year before the events of part 1 - at a time when the Zone is changed forever by a huge anomalous eruption of energy.
War of factions
In S.T.A.L.K.E.R. Clear Sky, the player assumes the role of Scar, a mercenary s.t.a.l.k.e.r. In a unique mixture of first-person shooter and complex role- playing game, Scar fights for survival within the Zone and its hostile sectors. The new Zone territories are explored by s.t.a.l.k.e.r.s scattered in groups - and these individual factions soon engage in relentless battle. As a mercenary, Scar quickly finds himself in the middle of a war of factions over territory, artifacts, and power. It is up to the player to find out on whose side Scar has the greatest chance of prevailing.
Clever adversaries, luscious graphics
Just like its predecessor, Clear Sky perfectly captures the sinister atmosphere within the death Zone. DirectX 10 support enables spectacular graphics, including dynamic transitions between day and night with absolutely realistic light effects, as well as very detailed landscapes and lifelike animations. At the same time, the developers saw to it that S.T.A.L.K.E.R. Clear Sky also works with DirectX 8 and DirectX 9.
Special attention was given to realistic, independent thinking and actions of the NPCs. The artificial intelligence from the predecessor game was strongly improved, so that foes and allies now make their own situation-based decisions that impact the further course of the game. For instance, the outcome of battles is not predetermined. Only in the last few levels is the player guided towards a given end of thestory, which leads to the events described in Shadow of Chernobyl.
• Unique mix of action-laden first-person shooter and complex role-playing game
• Gigantic scope: many new levels are available, plus some completely overhauled levels from S.T.A.L.K.E.R. Shadow of Chernobyl and many side quests with motivating rewards
• Realistic simulation of the extensive S.T.A.L.K.E.R. world: enemy factions fight each other, mutants hunt of their own accord.
• Intermediate movie-quality cut scenes complement the thrilling back-story leading up to the events of S.T.A.L.K.E.R. Shadow of Chernobyl
• Numerous new in game features, such as fast travel, or extensive modification and repairing armor and weapons
• Greatly improved artificial intelligence
• Complete DirectX 10 support for state-of- the-art graphic effects (God rays, soft particles, SSAO, dynamic volumetric smoke, dynamically wetting surface (rain effect) etc.)
• Dynamic transitions between day and night with realistic weather effects
• Detailed graphics, including an all-new animation engine
• Hugely expanded multiplayer part with many varied game modes and up to 32 players online or over LAN.
Deep Silver and video gamers who enjoy and share a passion for thrilling gameplay in modern game worlds. Deep Silver works with its partners to achieve a maximum of success while maintaining the highest possible quality, always focusing on what the customer desires. Deep Silver products are designed to equally appeal to professionals and beginners, children and adults. Deep Silver has published around 40 games since 2003, including the most successful adventure of 2006, Secret Files: Tunguska, the bestseller ANNO 1701 (co-published with Sunflowers), the challenging CrossworDS knowledge puzzle game, the horse simulation Horse Life DS, and the soccer MMO World of Soccer Online. Current developments include Warhammer? - Battle March TM (in cooperation with Namco Bandai), the action role-playing game Sacred 2: Fallen Angel (in cooperation with Ascaron), S.T.A.L.K.E.R.: Clear Sky, the sinister Chernobyl shooter for PC, and the new game from the Piranha Bytes team. Deep Silver's own developing studio Deep Silver Vienna opened in 2007. For more information please visit www.deepsilver.com Koch Media is a leading producer and distributor of digital entertainment products (software, games and movies on DVD). The company's own sales activities, marketing and distribution extend throughout Europe, and it has formed strategic alliances with numerous software and games manufacturers: Ascaron, Braingame, D3P, G-Data, Gamelife, Kaspersky Lab, Lexware, Namco Bandai, Pinnacle, Square Enix, Sony Online Entertainment, System3, etc. Headquartered in Planegg near Munich/Germany, Koch Media owns publishing and distribution branches in Germany, England, France, Austria, Switzerland, Italy and the USA. www.kochmedia.com
GSC GAME WORLD
Founded in 1995 in Kiev, GSC Game World is the leading computer game development company in Ukraine. Up to 1997 GSC Game World was preoccupied with creation of multimedia encyclopedias and edutainment programs, which gained wide popularity in Ukraine and Russia. Since 1997 the company has been putting its efforts purely into game technology and computer game development. The very first commercial game project of GSC Game World was the critically acclaimed and hugely popular historical real-time strategy game Cossacks: European Wars, released in 2000. The launched projects developed by GSC Game World, among others, include Cossacks: The Art of War, Cossacks; Back to War, American Conquest, American Conquest: Fight Back, Alexander (Oliver Stone's movie tie-in), Cossacks II: Napoleonic Wars. The two recently released titles by GSC Game World are Heroes of Annihilated Empires (self-published worldwide) and the top-selling S.T.A.L.K.E.R.: Shadow of Chernobyl. Currently in development is the official prequel S.T.A.L.K.E.R.: Clear Sky for PC. Official web-site: www.gsc-game.com
Michael Meyers Public Relations
phone: 925-551-8080 Kate Hedstrom