RetroStar is a 3D arcade videogame from SinisterSoft. The game was created by Anthony Ball, although Anthony has been making games since the late 80s this is his first 3D game.
“The iOS conversion from the Android version was completed in just a couple of days. This rapid conversion was possible due to the game being written using a cross platform system called Gideros.”
The original version of the game itself only took six weeks to code but did originated as a demo to check the speed of the development system about four years ago. “I recently showed one of my other games at an event and a couple of people were interested in how I programmed it, I showed them Gideros and the RetroStar demo – it grew a bigger crowd than the game I was showing so I decided to make it into a full game!” says Anthony.
“I wanted to create something that is a blend of old style low-poly 3D, a traditional 2D arcade shoot-‘em-up pace and 1970s cinematic space sci-fi explosions. An odd mix, but I think I succeeded!”
The iOS version follows the same storyline as the Android version:
In 1901 (Earth-time) alien Selenites hives were discovered infesting Federation star systems. Fortunately, the Selenites were almost wiped out within the year by the common cold virus.
For centuries they have been intent on revenge for what they claim was a biological attack. They have now launched a full invasion. Your mission is to destroy as many Selenite fighters as you can.
Selenites destroy our starbases by first surrounding them on four sides. At that point the starbase is doomed, unless you get there first...
The game is available now on the Apple AppStore: https://itunes.apple.com/app/id1271050465