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Red Orchestra 2 Beta Launches for Deluxe Edition Purchasers

30 August 2011, Roswell, GA

RO2 Beta opening for pre-purchasers of Deluxe editions!

Today, after years of waiting, fans will get their first taste of Red Orchestra 2 as the beta launches for all those who have pre-purchased the Deluxe version of the game. Pre-purchase numbers for the game have shattered all expectations with gamers around the world voting with their wallets for their shooter pick of the season. Anyone that pre-purchases the deluxe edition before the game launches will get instant access to the beta, so head on over to? http://store.steampowered. com/app/35450?to get your copy and join the fight!

The first phase of the pre-purchase beta will include 3 levels from the game running the 3 gametypes - Firefight, Countdown, and Territory. From the open destroyed cityscape of Fallen Fighters, to the close quarters combat of Apartments, and the wide open tank battles of Gumrak - the beta gives players a sample of the diverse action Red Orchestra 2 has to offer. Apart from the opportunity for people to play the game early, this is our volume and final balance testing, so we are looking for feedback. Head for the Tripwire forums to give us that feedback.

Recommended Server Hosting Partners

In a first for a game of this kind, Tripwire Interactive will be allowing individual server admins as well as GSP's to host ranked servers for the game. We feel the "walled garden" approach many developers take to server hosting makes it difficult for the clan/gaming communities as well as stifling mod and custom mapping development -two things that are very important to the success and longevity of any multi-player game. We have also put together a list of Recommended Server Hosting Partners that we've been working closely with?to ensure they?provide a good experience for our fans and game server admins as well as meeting the hardware requirements of the game. The?list of recommended server hosting partners, as follows:

United States:

Branzone -? http://www.branzone.com

Gameservers -? http://www.gameservers.com

NFOservers -? http://www.nfoservers.com


Gamingdeluxe? http://www. gamingdeluxe.co.uk

KillerCreation -? http://www.killercreation. co.uk

Multiplay -? http://www.multiplay.co.uk


4net Players -? http://www.4players.de?;


Game.On.Net?(Internode) -? http://games.on.net


Gamers.com.sg?-? http://gamers.com.sg

The game will be available digitally and in store on 13 September 2011 around the world and is now available for pre-purchase. More information from the Steam store page:? http://store.steampowered.com/app/35450?and from the game website:? http://www.heroesofstalingrad.com

About Tripwire Interactive

Based in Roswell, Georgia, Tripwire Interactive is an entertainment software developer and publisher founded in 2005 by the award-winning mod team and winners of the 2004 edition of the "$1,000,000 Make Something Unreal" competition. Released in early 2006, Tripwire?Interactive's?debut retail title Red Orchestra: Ostfront 41-45 achieved both critical and commercial success garnering several awards including "Multiplayer Game of the Year" and "FPS of the Year" for 2006. Killing Floor, Tripwire's second title, jumped straight to the top of the Steam best-seller list, instantly became one of the top-ten most played FPS games in the world and is approaching 1 million units sold. With some of the most-played PC multiplayer games on the market and almost 2 million total units sold on PC, Tripwire Interactive have proven that with hard work, determination, and great distribution partners, independent game developers can still make a big splash in the games industry. And if that wasn’t enough, Tripwire has now published Zeno Clash, The Ball, and Dwarfs, bringing more independent developers’ products to the world. For more information visit Tripwire?Interactive's?website at? www.tripwireinteractive.com.?

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