Imagine Publishing’s flagship videogames website sets a new record high of unique users during winter games season
Imagine Publishing today announced that NowGamer.com achieved record traffic figures in November 2012, drawing 1.5 million unique users (source: Google Analytics). The site recorded 2.5 million page impressions for the same period, also an all-time high for the videogames website since its launch in 2009.
“NowGamer.com keeps getting better and better. This milestone reflects that,” said Ryan King, Editor of NowGamer.“Our focus on original content has ensured we stand out in a busy and exciting time for the gaming industry and I’m thrilled more and more people are choosing to read about their favourite games on NowGamer. With next gen on the horizon, we are just getting started.”
“It’s a fantastic end to a fantastic year for NowGamer.com” said Aaron Asadi, Head Of Publishing.“With Ryan King as Editor, bringing all of his experience and talent, we’re more excited than ever about the future of the site. Imagine is now perfectly poised to capitalise on the new games– and possibly new consoles– released in 2013. Exciting times ahead."
“Our editorial team has worked hard on creating a site that consistently engages with our core audience, and these latest results are a great reflection of that” said Hang Deretz, Head of Sales.?“The advertising team is looking forward to creating even more exciting and effective online advertising campaigns for our clients on the back of this success. We are excited at the prospect of delivering even more value, volume and creativity in 2013.”
Launched in 2009, NowGamer is one of the UK’s fastest-growing videogames websites, offering original news, exclusive features, in-depth guides and reviews for games across all formats.
Imagine Publishing is one of the UK’s fastest-growing multimedia content publishers. Formed in May 2005, it now publishes 19 regular print magazines, 50 digital apps, over 240 bookazines, 29 websites and thousands of articles every month in the technology, videogames, photography and knowledge/science markets. An Imagine magazine is purchased every ten seconds.