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QUANTIC DREAM CEO AND FOUNDER DAVID CAGE TO KEYNOTE AT 2009 GAME DEVELOPERS CONFERENCE EUROPE

Acclaimed French Game Developer of the Highly Anticipated Heavy Rain Title to Discuss Writing Interactive Narrative for a Mature Audience

BERLIN—July 27, 2009— David Cage, CEO and founder of Paris-based developer Quantic Dream, creators of the renowned adventure games Omikron: The Nomad Soul and Fahrenheit (Indigo Prophecy in North America) and of the highly anticipated 2010 title Heavy Rain, will deliver a keynote at this year’s Game Developers Conference? Europe (GDC Europe). Cage’s keynote address, titled“Writing Interactive Narrative for a Mature Audience,” will focus on why mature games are necessary, what difficulties these developers face, and will expose possible solutions and techniques in interactive storytelling.

“I am excited to participate at GDC Europe and to represent France in such a well-rounded European keynote roster,” said Cage.“With the game audience maturing, we feel it’s important to share visions and ideas to define how our industry should now evolve. I am convinced more than ever that the most important next gen feature is emotion. How to trigger more complex emotions is our biggest challenge in the coming years.”

As writer, director and founder of Quantic Dream, Cage has developed a unique creative vision for the studio based on emotion and innovation. He wrote and directed 2000's Omikron: The Nomad Soul and 2005's Fahrenheit (Indigo Prophecy in North America). Prior to Quantic Dream, he worked as a freelance musician, composing original soundtracks for games published by Sony, Microsoft, Vivendi, Atari and Eidos, among others.

“It is an honour to have a presence from Quantic Dream at GDC Europe,” said Frank Sliwka, Vice President European Business Development of Think Services Game Group.“Cage and his team are known for delivering top-quality games that are acclaimed worldwide, and the entire industry is looking forward to next year’s Heavy Rain. I think it’s safe to say that all GDC Europe attendees can expect an inspiring and thought provoking keynote on a topic not often addressed.”

Cage is the latest addition to the GDC Europe keynote line-up, which includes:

• Klaas Kersting, CEO, Gameforge–“Changes in the Games Industry– Free-to-play vs. Payment Models”

• Matias Myllyrinne, Managing Director, Remedy– "From Max Payne to Alan Wake: Creating Intellectual Properties the Remedy Way"

• Hilmar P?tursson, CEO, CCP– "CCP: Winning the War"

• Cevat Yerli, CEO and President, Crytek–“The Future of Gaming Graphics”

GDC Europe will take place August 17-19 at the Cologne Congress East Center in Cologne, Germany in conjunction with gamescom. Conference attendees wishing to take advantage of the early bird registration rate should register by July 29. To learn more about the keynotes and speaker line-up, registration and exhibiting opportunities, visit: www.gdceurope.com.

About the Think Services Game Group

A core provider of essential information to the professional game industry, the Think Services Game Group offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include Game Developer Magazine, Game Developer Research, the Webby Award-winning Gamasutra.com, GameCareerGuide.com, WorldsInMotion.biz, GameSetWatch.com, GamesOnDeck.com, SeriousGamesSource.com, the Game Developers Conference?, the Game Developers Conference? Austin, the Game Developers Conference? Europe, the Game Developers Conference? China, GDC Mobile, the Game Career Seminars, the Independent Games Festival and Summit, and the Game Developers Choice Awards. To learn more, visit www.tsgamegroup.com

About Think Services, a division of United Business Media

Think Services connects specialized communities worldwide using educational events, consulting, training, certification, membership, and innovative media. Providing comprehensive opportunities for people to learn from, network with, and inspire each other, Think Services builds strong brands and works within communities to foster a unique affinity with its products and services. The division's flagship products include the Game Developers Conference, the Webby Award-winning Gamasutra.com, Game Developer magazine, the International Customer Management Institute (ICMI), and HDI. Think Services is a subsidiary of United Business Media, a global media and marketing services company with amarket capitalization of more than $1.6 billion. To learn more, visit www.think-services.com.

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MEDIA CONTACT:

Simon Wondracek, Gerriet Ohls, Europe

+49 (0)251 7481123

sw@fragster.de, go@fragster.de

Ben Veechai, Brian Rubin

Think Services Game Group, fortyseven communications

415-947-6280, 212-391-4707

bveechai@think-services.com, brian@fortyseven.com

CONTACT GDC EUROPE:

Frank Sliwka, Vice President European Business Development

+49 (0)171 1288898

fsliwka@think-services.com

Games Press

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