Hit Rhythm Puzzle Game Now Available for Fun On-the-Go
NEW YORK - October 27, 2009
Zoo Games, Inc. announced today that Groovin’ Blocks, the popular puzzle/rhythm game hybrid first seen on Wii™, is now available on the iTunes App Store. Like its console predecessor, the game features addicting puzzle action centered around high-energy original music. The portable version will feature all-new levels and new songs to keep you rockin’ on the go. Presented with a minimalistic style, the gameplay is easy to learn, but to become a Groovin’ master, players will need quick wits and the ability to keep a beat. Luckily, the game’s auto-save feature makes this a perfect title for those small blocks of time that iPhone gamers live for. With a perfect balance of casual action, Groovin’ Blocks will be livening up lunch breaks and dull commutes this fall.
Groovin’ Blocks for Wii™ challenged gamers with a unique blend of two popular genres: puzzle action and music rhythm. The portable version takes the core gameplay and presents it in an all-new, touch-friendly package. The electronic soundtrack sets the beat, while colored block pieces fall from above. Players are challenged to form color clusters and clear the board, with bonus incentives for dropping to the beat. With special pieces and score multipliers, the game rewards gamers with inventive puzzle strategy, good rhythm and precise timing. Skilled competitors are rewarded with stars for high scores and bonuses, and can hit“Superbeats” to multiply their scores as they maneuver their way through both single player and multiplayer action. With a wide range of songs and three difficulty levels, the game lets gamers of all skill levels form combos, blast blocks and nod to the fresh, pulsing beats.
• Take your groove on the road with the portable version of the hit genre mashup
• Full touch support
• Match blocks to the rhythm and hit“Superbeats” to double your multiplier
• Original electronic soundtrack adds intensity to tried-and-true puzzle mechanics
• Over 50 levels of addicting puzzle action
• Unlock power-ups and new songs through star award system
• 3 skill levels– fun for casual gamers and hardcore puzzle fans alike
• Compete in multiple modes such as Head-to-Head against a friend, or team up to achieve high scores together in Co-op Mode
• Colorblind mode makes the game accessible for everyone
The game is now available in the iPhone App Store for a price of $1.99. So pop in your earbuds, crank up Groovin’ Blocks on your iPhone or iPod touch™ and get in the groove!
For more information and to download original tracks from Groovin’ Blocks, please visit http://zoogamesinc.com.
About Zoo Games, Inc.
Zoo Games, Inc. is a wholly owned subsidiary of Zoo Entertainment, Inc. Run by industry veterans, the company is focused on licensing, developing, and publishing a wide variety of casual and family-friendly video games for Wii™, Nintendo DS™, Playstation?2 system, PSP (PlayStation?Portable) system, iPhone™, and PC through their wholly owned subsidiary, Zoo Publishing, Inc. Product highlights include Order Up! and Deal or No Deal for Wii™, and multi-platform releases of titles for Showtime, Chrysler, and Jeep. Zoo Games, Inc. is headquartered in New York, NY and Zoo Publishing, Inc. is based in Cincinnati, OH. Zoo Entertainment Europe Limited, Zoo’s European division, is based in Bushey, Hertfordshire, England. More information on Zoo products can be found at zoogamesinc.com.
This press release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995 about Zoo Entertainment, Inc. Forward-looking statements are statements that are not historical facts. Such forward-looking statements, based upon the current beliefs and expectations of Zoo Entertainment, Inc.'s management, are subject to risks and uncertainties, which could cause actual results to differ from the forward-looking statements. The following factors, among others, could cause actual results to differ from those set forth in the forward-looking statements: general economic conditions; geopolitical events and regulatory changes; requirements or changes adversely affecting the businesses in which Zoo Games is engaged; demand for the products and services that Zoo Games provides, as well as other relevant risksdetailed in Zoo Entertainment, Inc.'s filings with the Securities and Exchange Commission. The information set forth herein should be read in light of such risks. Zoo Entertainment, Inc. assumes no obligation to update the information contained in this press release.
Sam Dalsimer, TriplePoint for Zoo Games
Alison Kain, Director of Marketing, Zoo Games