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Paradox Interactive Announces War of the Vikings

Sharpen Your Axes, Prepare Your Armor, and Groom Your Beard for a New Close Combat Experience

NEW YORKmdash; August 6, 2013mdash; Paradox Interactive, a publisher of games and a cultivator of epic facial hair, today announced War of the Vikings, an all-new multiplayer game built upon the technology that drives Paradoxrsquo;s medieval squad combat title War of the Roses. Developed by Fatshark, War of the Vikings is a new standalone entry into the War franchise that will pull players into the brutal and bloody Viking Age, challenging them to design a personalized warrior and sack England as a mighty Norsemanndash; or defend it as a brave Saxon. Featuring intense close-quarters combat, authentically inspired settings and weaponry, rich customization options, and large-scale 64-player battles, War of the Vikings will add a new unforgettable experience to Paradoxrsquo;s close combat arsenal.

View the teaser trailer for War of the Vikings here:

Watch it here:nbsp; http://youtu.be/5SCDhF2d3AE

ldquo; War of the Roses was a fantastic experience for us to launch, and as itrsquo;s evolved over time, eventually growing into its current Kingmaker edition, wersquo;ve been inspired many times over by the possibilities of the close-combat genre,rdquo; said Gordon Van Dyke, Executive Producer for the War of the Roses franchise.ldquo;Itrsquo;s clear to us that that there are many more experiences we can share with our players, and War of the Vikings is our next step in establishing Paradox and Fatshark as leaders in the art of online war.rdquo;

The intensity is greater and the beards are longer in War of the Vikings, where players must band together on the battlefields of 9th and 10th Century England and fight to conquer or defend Britannia. Environments, weapons, and visuals drawn from Viking Age history will immerse players in a bloody new conflict between the Vikings and the Saxons, with each warrior hand-designed by its player from a wide variety of customization options. Built on skill-driven gameplay and a deep combat system, War of the Vikings will bring close combat closer than ever.

Players can apply to join the Alpha for War of the Vikings by heading tonbsp; http://signup.warofthevikings.com

War of the Vikings wersquo;ll be shown at Gamescom from August 20-22, to set up an appointment please contact simon@johnnyatom.com

War of the Vikings features:

    <*> History Comes to Life (and then you kill it)ndash; Historically inspired content from the Viking Age, including levels and environments, weapons, helmets, shields, and heraldry <*> Close Combat and Ranged Ravagingndash; Skill-driven fighting blends swinging, blocking, and dodging with intense ranged combat, including arrows, spears, and throwing axes <*> Mod Your Squadndash; Enhanced squad features allow players to define a role for their warriors in battle using custom squad perks to buff your hirdmen <*> A Viking to Your Likingndash; Design your own Viking or Saxon warrior, choosing everything from weapons and armor to battle perks, customized taunts to unhinge your foes, and a variety of beard options <*> Pick Your Battlesndash; Game modes include up to 64-player epic battles, new hardcoreldquo;Pitched Arenardquo; mode with 32 players and no respawns, and a Training Ground to test out new character builds
War of the Vikings is scheduled to release in Q1 2014.

Read more:

Facebook:nbsp; facebook.com/WaroftheVikings

Web page:nbsp; waroftherosesthegame.com

Twitter:nbsp; twitter.com/warofthevikings

Forum:nbsp; forum.paradoxplaza.com



Release Date:

Q1 2014


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