David Braben, Ryan Payton, or Mike Bithell? Live-Pitch, creators of the “Broken Age” soundtrack, or Snowdrop engine tech? Publisher panels, Nordic Fast Track, or maybe a day full of Unity? Today, the (almost) complete program schedule for the Nordic Game 2014 Conference has been released.
"We’re celebrating the conference’s 10 Year Anniversary, and the program is meant to reflect that", says Program Director Jacob Riis of Nordic Game Resources. “We have expanded the main program, with the official conference opening now at 13:00 on 21 May – and that has made it possible to create some new and exciting stuff, among them two Unity-focused workshops, and a special “Investing in Games” summit.
David Polfeldt, CEO of Malmö based studio Massive Entertainment, will do the opening keynote, where after more than 50 sessions awaits you at Nordic Game 2014. ?The program includes sessions by Leah Hoyer, Narrative Design Director, Microsoft Studios, Matt Mocarski, Art Director, Carbine Studios/NCSOFT, Harmonix's Matt Bock, publisher panels with exec's from Rovio Entertainment, GameVil, Kabam, Perfect World, and NetEase, and not least the returning Live-Pitch session, where daring developers take their new projects on stage in front of a group of investors.
??A returning part of the Nordic Game experience is the Nordic Fast Track - short, to-the-point sessions with a broad range of Nordic game companies, including Image & Form, Simplygon, Grand Cru, Tarsier, Playdead, and Hansoft.
Check out the full program schedule at http://nordicgame.com/?id=154 - and if you haven’t signed up for the conference yet, go straight to registration.
Nordic Game 2014 Anniversary Partners and sponsors: Malmö Stad, Unity, King, Epic, The Game Assembly, Autodesk, Eficode, Paypal, Paradox, Gamefounders.??
Partners: Region Skåne, EU, Media Evolution, EGDF, IGDA, Copenhagen Game Collective, EGCA, PR Nordic, Festival of Games, Casual Connect, Quo Vadis, Renaissance Malmö Hotel.??
Media Partners: GamesIndustry.biz, EDGE Magazine, Develop, Gamer.no, PixelTV, Daily Rush, Spiludvikling.dk, The Square, Gameplay Magazine.