Moscow, 27-03-2013 – On March 28, 2003, Moscow based Nival released the first Blitzkrieg game. The work of a team of one hundred people, it became a landmark in the real-time strategy and World War II gaming, with its focus on historical accuracy with fast gameplay.
This original Blitzkrieg became the foundation for more than twenty commercial games from other developers, many diving even deeper into the greatest battles of WW2.? From the sprawling and bloody turning point of Stalingrad to the exhausting and frozen Talvisota on the Finnish front, developers and fans have used the Blitzkrieg games as the starting point for vivid game-based portrayals of history’s greatest conflict. Even today, countless user mods are being developed and improved– a decade long community project that is a point of pride for Nival and the Blitzkrieg team.
To celebrate Blitzkrieg’s ten year anniversary, both Blitzkrieg Anthology and Blitzkrieg 2: Anthology are being discounted 60% on GOG.com until March, 31st.
Ten years is a natural moment to celebrate a landmark in game history, but this is not simply living in the past. For the Blitzkrieg series, this is just a beginning…
Headquartered in Moscow, Nival is a developer and publisher of cross-platform online strategy games founded by Russian games industry veteran Sergey Orlovskiy.
With offices in Miami, Florida; Kiev, Ukraine; Minsk, Belarus and St. Petersburg, Russia, Nival currently has more than 200 employees working at four development studios.
Since 1996, Nival has developed several popular games, including Heroes of Might and Magic V, Blitzkrieg, Silent Storm, and Etherlords. Nival’s internal development studios are focused on major cross-platform online and mobile projects, including the innovative and award-winning role-playing strategy game Prime World.
For more information about Nival, please visit http://nival.com