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New Quests, Locations, Animations, Improved Performance and More. Exoplanet First Contact Gets 6 Major Update

p>Hey gang, the latest update is out! It is an important update for us, because in it we have reached not one, but two major milestones, which open big possibilities for the future updates. The characters have received a makeover, with new faces, facial hair customization as well as skin tones. This should help a lot with making them more memorable as well as move away from the feeling that they are identical clones with different hats. The second big change, while invisible to the naked eye, is no less important: the switch of all non-aggressive NPCs to the new AI system, which should finally allow scripting believable behavior in the future updates. We hope that you’ll enjoy playing this update!


  • Improved performance due to shadows calculation optimization
  • Loading is 10-30% faster depending on your PC specs
  • Added Jack’s new voiced lines in certain places
  • Added a small new area to the Windscream Canyon
  • Added cut and broken variations of trees
  • Added seedlings of palms and trees
  • Overhauled most of the NPC’s appearances with new faces, skin tones, attire and accessories
  • Equipping weapons is now animated
  • Using a scanner is now also animated
  • You no longer have to stop to reload a shotgun
  • Polished reloading animations to get rid of jerking
  • Added more variety to the ‘getting damaged’ animations
  • Added a variety of character impact sounds
  • Added reloading sounds
  • It is now possible to start the Lost Arphant quest by talking to Juggo first
  • You can complete Getting Rid of Scalp Hunters quest if you killed the Scalp Hunters on your own
  • Account for the player killing off the scalp hunters on his own
  • A couple of adjustments to the starting scene
  • Bribe is now a valid way to get into the fort
  • Added dialogs to the fort’s gate guards
  • Non-aggressive NPCs play different animations when turning towards the player depending on how much they have to turn to face the player
  • Added talking animations to the NPCs that missed them
  • Added global sound effects volume control slider to options menu
  • Tutorial popups (if not turned off in the options) should be more spread out and less crowded
  • Hotbar corner key overlays correspond to set key bindings
  • Fixed a couple of dialog bugs
  • Fixed several errors which led to crash
  • Some players still can experience crashes on random areas
  • Sometimes the game can crash if you click mouse keyboard buttons during loading
  • Sometimes the game can crash during autosave
We are working hard to get rid of every single bug but some of them are really hard to fix because due to their strange behavior it is hard to reproduce them.If you experience any critical bugs, please let us know via our Discord channel[discord.gg]. We will try to fix everything as soon as possible.You can also report about bugs on technical support forum or send us your log to support@alersteam.com with description of the problem and your PC specs.You can find your .log file here: Documents\Alersteam\Exoplanet First Contact\system.logAlso, if you have any other questions or need help (game crashes / freezes / can't launch), feel free to add me (@bijou) and I will try to help you.As usual, we recommend to start a new game.

"Exoplanet: First Contact", a game developed by a small Indie team "Alersteam" and published by "Grab The Games" just got another major update!

"Exoplanet: First Contact" is a survival singleplayer, story-driven third person action RPG set in a Space Western universe. Here, real and fictional technologies meet the cruel and unforgiving, yet romantic reality of the Wild West. You are Jack Sharp, a daring adventurer, stranded on a dangerous, wild planet known as K’Tharsis. In this hellhole of a world, the local population of both human colonists and native aborigines are oppressed by the soulless Terraform corporation who uses slaves to mine a valuable mineral known as Antigravium. The player can choose either side, a mercenary working for the corporation or as an ally with the oppressed population of K'Tharsis.

If you would like to cover this game on your Youtube, Blog or Website and didn't get your Steam key yet, please request one by replying to this email.

Rafal Kokosza






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