Developed by: House on Fire ApS
Neon Zone is a gravity-based puzzle game that turns simple lines and figures into challenging puzzles which can often be solved in multiple ways. The design features glowing colours and an ambient soundscape.
The objective is simple: Place your cube anywhere on the field and slide the cube to absorb all the energy spheres in order to advance to the next level.
The challenge lies in turning your phone in order to reach all the spheres without falling off the screen. This combined with the classic platformer mechanic makes for a unique playing experience.
Each level in Neon Zone has three achievements to collect, these being a turns achievement a jump achievement and a time achievement. Sometimes a level has to be replayed in order to collect all three achievements. Because these achievements are not needed to progress through the game, Neon Zone can be as casual or as challenging as you want.
Neon Zone is designed to be a casual pick-up-and-play experience and can be enjoyed whether you have thirty seconds or an hour to spare.
You can watch the trailer here: http://houseonfire.dk/neonzone/?page=Media
Notes for Editors
We are an indie games developer located in Copenhagen, Denmark. The company was formed in January 2011 by Linda Randazzo, Uni Dahl and Thomas Ryder. Our target platforms are iPhones and iPads as well as Android phones and tablets.
Before House on Fire was formed, Linda and Thomas were making games for set top boxes at NDS Denmark, a subdivision of the NDS Group. When the NDS Group decided to shut down NDS Denmark in December 2010, Linda suggested Thomas to form a small games company. Linda's boyfriend Uni joined the company in January 2011, and since then the three have been the heart of House on Fire.
Neon Zone is the first release from House on Fire and has been in development for a few months. Please mail us for further information or interviews.
Release Date: released
Demo Available: Yes
Size: +/- 10MB