Multi-award winning, Copenhagen based Microsoft first-party studio Press Play, have revealed that its cinematic puzzle adventure Max: The Curse of Brotherhood will launch on December 20th for Xbox One. Max: The Curse of Brotherhood is a cinematic adventure filled with action-packed platforming and creative puzzle-solving. Armed with only a Magic Marker, Max must confront evil at every turn in a hostile and fantastical world in order to save his kid brother, Felix. Join Max on his great adventure!
“What we’ve created is an evolution of the old school platformers we grew up playing and loving, we are so proud to release Max: The Curse of Brotherhood," said Game Director Mikkel Thorsted. "When we started it was our goal to make something that would be fun for everyone, and it’s our sincere hope that players find great joy in adventuring through Max’s world."
When Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, he gets more than he has bargained for. Armed only with a marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs, ancient temples and lush green forests to get his younger sibling back. Along the way Max gains and develops the power to manipulate the environment and overcome seemingly impossible obstacles.
Max: The Curse of Brotherhood, mixes traditional Scandinavian storytelling with an inventive and colourful 2.5D platformer, combining classic jump and run gameplay with smart and innovative puzzles. By using the forces of nature, Max can create impressive pillars of earth, powerful streams of water and other elements with his magic marker. He must use them to travel through elaborate caves systems, forests and gloomy castles of Anotherland to save his brother
About Press Play
Press Play is a multi-award winning game development studio located in Copenhagen, Denmark.
Founded in 2006 by Rune Dittmer, Ole Teglbjærg, and Mikkel Thorsted, Press Play has created numerous games but is best known for its original IP: Tentacles, Max and the Magic Marker, and Max: The Curse of Brotherhood. The Studio currently has several unannounced original IP currently in development.
In 2012, Press Play joined Microsoft Studios in a light-touch acquisition, allowing Press Play to retain full creative control of its projects. As always, Press Play creates original mechanics-driven game experiences for geeks, moms, and other extraordinary people.