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Marmalade Publishing Announces 'Jumping Jupingo' bouncing to multiple platforms now!

Action-packed platform game brings an imaginative story and a lovable furry jumping spider springing through stunning scenery to the App Store and Google Play.


Video:nbsp; http://youtu.be/NRp35JHlPC4

LONDON, UK and SUNNYVALE, CA, USAndash;nbsp; 15 thnbsp;August: nbsp;Marmalade Publishing today announced the launch of action-packed platform game from the innovative developers nbsp;WAKSTER and Fuzzy Bug Interactive. The game is available now on the App Store and Google Play.

There are lost baby spiders everywhere! Players need to guide fearless, furry spider Jupingo through the wilderness to save these babies from the evil clutches of the invading aliens. Armed with elastic silk threads and springy hind legs, the player helps Jupingo the jumping spider bounce through the game to rescue the babies and evade the enemies blocking his path.

With an imaginative and detailed story line, players face Jupingorsquo;s most deadly enemy - the dreaded Clopters. These bug sized, one eyed aliens roam the forests, caves and swamps searching for one invaluable materialndash; the spinning silk of baby spiders. This precious thread is the only material strong enough for the umbrellas which shield the Clopters from the deadly hailstorms on their home planet. However, through their clumsiness the aliens have scattered the thousands of captured babies all over the place, help Jupingo rescue them!

As well as the dreaded Clopters, the player must help Jupingo battle nasty insects and vicious plants to deliver the rescued babies to the ironically named Flash the snail, who will carry them to safety. If that wasnrsquo;t enough, players havenbsp;thenbsp;added challenge of special tasks at the end of each levelnbsp;to boostnbsp;their final score.nbsp;

Like being caught in a spiderrsquo;s web, you won't be able to part from Jumping Jupingo. There are 30 amazing levels to complete with no set route to unleash the imagination! Players can leap to victory in this incredible game.


middot;nbsp; 30 stunning Levels

middot;nbsp; Elaborately detailed characters and scenery.

middot;nbsp; Battle through hordes of deadly enemies: Crushers, Impalers, Slicers, Splitters, Screamers, poisonous vines, Venus fly traps and the dreaded Clopters.

middot;nbsp; Challenge yourself: Special tasks at the end of each levelnbsp;to boostnbsp;their final score.nbsp;

Jumping Jupingonbsp; is available forpound;1.99 (UK), $2.99 (USA) oreuro;2.69 (EU) from:

Apple App Store:


Google Play:


Screenshots:nbsp; http://www.jumpingjupingo.com/TheGame

Facebook:nbsp; http://www.facebook.com/jupingo

Twitter:nbsp; https://twitter.com/#!/Jupingo

Notes to Editors

About the Publisher: Marmalade Publishing

Marmalade Publishing works with the very best independent games developers in the world, using the award-winning Marmalade SDK to bring amazing games and apps to cross-platform audiences on iOS, Android, BlackBerry, Windows Phone, desktop and Smart TV. We believe that gamers shouldnrsquo;t be tied to playing on one particular operating system or handset, and using the power of the Marmalade SDK, wersquo;re making it easier for people to play whatever they want, regardless of the devices they own.

Website:nbsp; https://www.madewithmarmalade.com/publishing/portfolio

About the Developer: WAKSTER and Fuzzy Bug Interactive

WAKSTER specialise in visual communication. We develop character driven presentations, infoGraphics, animation and games to help companies empower their brands, websites as well as sales and marketing content. Wersquo;ve had an industry presence for just over 10 years now. During this period wersquo;ve developed games and apps for various brands. Consisting of just two visual communication specialists WAKSTER collaborate closely with other developers and agencies focusing most of its attention on the planning, design and visual side of development. WAKSTER offices are located in Kidderminster in the West Midlands.

Fuzzy Bug Interactive, our co-developer, was formed in 2003nbsp;by a small group of friends that wanted to make downloadable games that were instantly fun.nbsp;The downloadable market has changed a lot since then, but they're still committed to making high-quality games that can be enjoyed by just about anyone - even people that "don't play games". More recently, they've also developed a mobile and tablet framework which allows them to bring their games to people who enjoy playing games on the move.


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