Award winning game concept goes to market
Danish game developer macbody games– fresh offshoot of macbody media– has teamed up with the crew behind“1916 - Der Unbekannte Krieg”, an award winning game project that came out of the Danish Academy of Digital Interactive Entertainment in spring 2011. Their plan is to expand the game into a full-fledged console experience.
The game is directed by David Adler who envisioned the juxtaposition of two universes that seemed equally unreal to him: the horrors of World War I and the brutality of the age of dinosaurs.
“1916 - DUK” is an expressionistic survival horror game that combines a singular artistic vision with good-old-fashioned gameplay, all meant to shock, scare and provoke players.
Peter Thomsen, CEO macbody games, says: "First time I saw 1916 I was blown away. I had never seen anything like it, it was something really special. The DADIU-team caught lightning in a bottle. And if we can keep it in the bottle, we have a game that will make an impact on a global scale. David Adler needs to finish what he began."
1916 has been attracting attention since its inception, prompting nominations from both the Indie Games Festival and the Unity Awards in 2011. The young and ambitious team aims at producing the next big Scandinavian indie game hit by expanding the concept into a full game.