< Back to Press Releases


Pre-Alpha Game Builds Garner 600 Million Combined Views on YouTube Prior to Summer 2017 Launch Creating Demand from Licensees and Retailers

Los Angeles, CA – May 11, 2017 – Indie game publisher tinyBuild Games has appointed global licensing and brand management agency Evolution to develop and manage a worldwide licensing and merchandising program for its highly anticipated video game franchise Hello Neighbor , that has garnered over 600 million combined views on YouTube with pre-alpha game builds alone prior to its summer 2017 launch. The announcement was made today by Luke Burtis, Managing Partner, tinyBuild Games and Travis J. Rutherford, Partner/Chief Revenue Officer, Evolution.

Hello Neighbor is a PC stealth horror game with Artificial Intelligence as an opponent.  In the game, a player moves into a brand new suburban neighborhood and fears his neighbor might be hiding something sinister in his basement.  The only logical thing to do is break into his house and figure out what horror he may be hiding, but he needs stealth and cunning to escape his neighbor’s fury.  With adaptive AI that learns from the player’s choices, the neighbor develops counter-actions and traps creating an atmosphere of tension and menace and making each subsequent attempt to break in more challenging.

“When we first saw Hello Neighbor from Dynamic Pixels and tinyBuild Games, we knew this was going to be a massive commercial success,” commented Rutherford.  “With Pixar-style visuals, and tense gameplay, demand for the game is already evident from its YouTube hits and will appeal to a broad demographic audience of males and females.  The full game will release on multiple platforms beginning summer 2017, and we already have industry leading licensees and major retailers clamoring for rights and products based on the eccentric Hello Neighbor characters.”

“We have literally been inundated with inquiries from industry leading manufacturers for Hello Neighbor given the engagement we already have on YouTube and positive reviews from prominent bloggers, and it was clear that we needed to partner with a best in class licensing and brand management agency,” says Burtis.  “The entire Evolution team has been very excited about licensed product opportunities and we are thrilled that they are on board.”

Key product licensing categories for the brand will include toys, apparel, accessories, back-to-school and novelty.


tinyBuild is a Seattle-based indie label that started when two guys made an indie game called No Time to Explain. Since 2011, the studio expanded into helping talented devs bring their games to Xbox, and since then brought you hits like Party Hard, Clustertruck, and The Final Station.


Dynamic Pixels is a Russian game development studio that previously did casual games and outsourcing work. After finishing up working on a Cut The Rope project, they had an idea about a Stealth Horror Game called Hello Neighbor. Since then, they've partnered up with tinyBuild to bring it to PC and Consoles.


Evolution has the expertise to fully monetize all forms of intellectual properties through licensing and merchandising, digital monetization, promotions, location-based entertainment, retail development and brand management on a global basis.  Evolution is also adept at managing manufacturing and distribution, which enables it to develop a wide variety of intellectual properties from concept to the retail shelf.   www.evomgt.com

For further information on Evolution, please contact:

Travis J. Rutherford – Partner / Chief Revenue Officer

Phone: +1 (818) 501 3186

E: licensing@evomgt.com

Three.Sixty Marketing & Communications

Michelle Orsi

Phone: +1 (310) 4186430

E: michelle@360-comm.com

Carol Holdsworth

Phone: +1 (805) 252 1848

E: carol@360-comm.com


Games Press

Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com