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“Habitat”, a new game from 4gency, playable at GDC 2014

Press Release: 2/24/2014 - For Immediate Release

Key Data


Habitat is a space-themed strategy game set in Earth's orbit, where you lead a team of engineers to save humanity by building a space station out of an orbiting wasteland of space junk.

Explore and salvage junk of all kinds, from earthly to alien, to build your base and manage your citizens. Space is a dangerous place and you’ll need to make tough choices to survive!

The zero-G physics of space also means a new kind of combat: kinetic weaponry. Any junk you find can be used to fight enemies, and stations can be destroyed in seconds triggering massive chain reactions.

Created in Unity by Seattle based game developer 4gency, Habitat is currently in development for PC, Mac, and Linux. A single-player sandbox exploration, construction, and destruction mode is planned, as well as a story-driven campaign set in Earth’s far future.

4gency will be launching Habitat’s Kickstarter campaign in early April. They will also be demoing a playable build of Habitat at GDC Play 2014 in San Francisco, March 19, 20, and 21. To schedule time to meet with the team at GDC, please email info@4gency.com.

Team and Contributors

Charles Cox is the founder of 4gency, and a ten-year veteran of the games industry, having worked for Xbox, Sony studio Zipper Interactive, and Sierra Studios. He left Microsoft in September 2013 to pursue creating Habitat full-time, as part of his publicly announced decision to stop working on first-person shooter titles.

He is joined by:

  • Alexander Schoner, a designer with experience at Amazon and Microsoft.
  • Chris Chin, a 3D artist formerly with Pipeworks and Studio Walljump.
  • Henry Tang, a programmer formerly with Pipeworks and Merit Software.
Habitat also features:
  • Soundtrack from composer Alexander Brandon (Deus Ex, Unreal)
  • Art from David Thany (Valve), Chris Durso (Halo 4) and Michael Maddux (SOCOM 4)
4gency’s previous projects include Node.Hack, a hacking action-strategy game for iPhone/iPad/Android, and Armored Drive, a free-to-play endless racer for iPhone.

Kickstarter Launching April 2014

4gency will be launching a Kickstarter for Habitat in early April 2014, offering rewards for backers including the chance to have custom habitats 3D printed. More details about the Kickstarter will be available on the official Habitat web site: www.jointhe509th.com.

Playable at GDC Play, March 19-21 2014

4gency will be showing off a playable demo of Habitat during GDC 2014, at GDC Play Booth #100 in North Hall of Moscone on March 19, 20, and 21. More details are on the official Habitat website: http://www.jointhe509th.com. To schedule time to meet with the team at GDC, please email info@4gency.com.

Habitat Newsletter Available Now

Gamers interested in Habitat are encouraged to sign up for the Habitat official newsletter at http://www.jointhe509th.com/signup, to get the latest news about the game including discussions of new features, and access to early builds.


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