< Back to Press Releases

KINGSBRIDGE WILL BURN IN THE PILLARS OF THE EARTH'S SECOND BOOK - SOWING THE WIND

Interactive novel gets bloodier and more brutal in Book 2 of the adaptation of Ken Follett's bestseller

p>

Bracknell UK, 19th December 2017 

Kalypso Media is excited to announce that the second instalment of Daedalic Entertainment’s interactive novel, The Pillars of the Earth, is available now for the PC version of the game, with the PlayStation® 4 and Xbox One versions to follow at the end of January 2018. Book 2 - Sowing the Wind is the next chapter of Daedalic Entertainment’s adaptation of the best-selling book series by Ken Follett. Those who purchased the physical retail edition of The Pillars of the Earth will automatically have access to Books 2 and 3 at no additional cost. Book 3 - Eye on the Storm is on track to launch in May 2018. To celebrate the release, Kalypso Media and Daedalic are pleased to present a new trailer showcasing all of the exciting new content lying in wait for players in Book 2.

 

  • Watch the trailer for Book 2
Rejoin Jack and Aliena who are now grown up and matured as they fight to save Kingsbridge from the ruthless William Hamleigh. William does not take Aliena’s romantic rejection lightly and threatens not only her life but the lives of her family and friends. Despite the threat they continue their work on a spectacular cathedral to attract pilgrims and visitors for their thriving market, which promises prosperity for their small, medieval town. But as William Hamleigh becomes earl and joins forces with the merciless bishop Waleran he has only one goal: Kingsbridge must fall!

This second instalment accelerates and continues the dramatic, mature and emotional storyline that began with the first book. Many dynamics come to a head with violent conflicts and even death. The player will have unprecedented influence in this beloved story, even sometimes deciding who lives and who dies.

“With this chapter of the story, we sought to really raise the stakes for the characters we’ve met and grown attached to.” says Matt Kempke, author and game designer.

Kevin Mentz, also author and game designer, adds, “It’s a much faster paced, more action-packed experience. But we did our best to maintain focus on the poignant storytelling from Ken Follett’s original while adding more interactive moments.”

About The Pillars of the Earth

Ken Follet’s The Pillars of the Earth is set in 12th century England, a time of political turmoil. But instead of focusing on the kings and queens, this story provides a look into the lives of those affected by their rulers. Whether characters are fighting for their next meal or to re-establish their family’s ruined reputation, their fates can turn in an instant when the whims of the powerful change. This epic tale examines life in medieval England through the story of this town and the courageous people fighting for its survival.

Featuring over 200 hand-painted backgrounds created with the help of an expert in Medieval history, The Pillars of the Earth has an artistic storybook quality furthered by its stunning orchestral soundtrack performed by the FILMharmonic Orchestra in Prague.

The original novel by Ken Follett has sold more than 26 million copies to date.

The Pillars of the Earth features:

  • 21 chapters depicting the famous thousand-page novel
  • Interactive storyline events that can be changed, influencing the fates of its characters
  • Key decision points with meaningful, emotionally-engaging story choices
  • Over 200 hand-painted backgrounds featuring faithful rendition of 12th century life
  • Three playable main protagonists, plus two extra playable characters
  • An orchestral soundtrack by the FILMharmonic Orchestra, Prague
The physical retail edition of Ken Follet’s The Pillars of the Earth is available now. To request a review copy please email the UK PR team.

-Ends-

About The Kalypso Media Group

Celebrating its 11th year in the video games industry, the Kalypso Media Group is a privately owned, global, independent developer, marketer and publisher of interactive entertainment software with close to 100 employees worldwide, operating from seven offices across Germany, the United Kingdom and the United States.  Kalypso Media has also established a digital-first label called “Kasedo Games” and enjoys very strong global digital distribution through its Kalypso Media Digital subsidiary. Furthermore, the group owns two development studios – Realmforge and Gaming Minds– to secure a constant supply of high quality games, and works with multiple leading independent developers. In 2015, Kalypso Media Mobile was founded in Hamburg, Germany, to deliver great games for mobile devices.

Kalypso Media‘s titles include the critically acclaimed “Tropico” series, strong strategy game franchises like “Dungeons”, “Port Royale” and “Sudden Strike”, as well as action RPG games such as “Vikings – Wolves of Midgard”, among others. For 2017 and 2018, “Dungeons 3”, “Railway Empire”, “Shadows: Awakening” and “Tropico 6” have been announced for all major platforms (PC, Xbox One, PS4). Moreover, Kasedo Games has signed “Rise of Industry” for digital distribution, and Kalypso Mobile will release “Tropico 3” and “Dungeons 2” for tablet devices. 

More information about the Kalypso Media Group is available at http://www.kalypsomedia.com

About Daedalic Entertainment

Daedalic Entertainment publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 80 employees. Since May 2014, Daedalic is part of the Bastei Lübbe group of companies.

Daedalic won the German Developer Award 29 times (“Studio of the Year” 2009 and 2013, among others). In 2013, the studio won the prestigious German Games Award for “Best German Game” with “Chaos on Deponia”. Daedalic Entertainment is also the seven-time winner of the German Video Game Award and the European Games Award.

Games Press

Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com