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Kingsbridge Will Burn in Daedalic’s The Pillars of the Earth’s Second Book - Sowing the Wind

The Interactive Novel Gets Bloodier and More Brutal in Book 2 of the Adaptation of Ken Follett’s Bestseller.

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Hamburg, Tuesday, December 5, 2017 — Daedalic Entertainment has announced today that the second installment of their interactive novel, The Pillars of the Earth, will be available on December 13th, 2017 for Steam, followed by GOG at the end of December 2017 and PlayStation 4, and Xbox One at the end of January 2018. Book 2 - Sowing the Wind is the next chapter of Daedalic Entertainment’s adaptation of the best-selling book series by Ken Follett. Those who purchased Book 1 - From the Ashes will automatically have access to Books 2 and 3 at no additional cost. Anyone who has yet to purchase the game may now download the first two Books for $29,99 on Steam/GOG or $39,99 on console, which also provides access to Book 3 - Eye on the Storm later when it releases in May 2018.

Rejoin Jack and Aliena who are now grown up and matured as they fight to save Kingsbridge from the ruthless William Hamleigh. William does not take Aliena’s romantic rejection lightly and threatens not only her life but the lives of her family and friends. Despite the threat they continue their work on a spectacular cathedral to attract pilgrims and visitors for their thriving market, which promises prosperity for their small, medieval town. But as William Hamleigh becomes earl and joins forces with the merciless bishop Waleran he has only one goal: Kingsbridge must fall!

Featuring over 200 hand-painted backgrounds created with the help of an expert in Medieval history, The Pillars of the Earth has an artistic storybook quality furthered by its stunning orchestral soundtrack performed by the FILMharmonic Orchestra in Prague.

This second installment accelerates and continues the dramatic, mature and emotional storyline that began with the first book. Many dynamics come to a head with violent conflicts and even death. The player will have unprecedented influence in this beloved story, even sometimes deciding who lives and who dies.

“With this chapter of the story, we sought to really raise the stakes for the characters we’ve met and grown attached to.” says Matt Kempke, author and game designer.

Kevin Mentz, also author and game designer, adds, “It’s a much faster paced, more action-packed experience. But we did our best to maintain focus on the poignant storytelling from Ken Follett’s original while adding more interactive moments.”

The Pillars of the Earth is set in 12th century England, a time of political turmoil. But instead of focusing on the kings and queens, this story provides a look into the lives of those affected by their rulers. Whether characters are fighting for their next meal or to re-establish their family’s ruined reputation, their fates can turn in an instant when the whims of the powerful change. This epic tale examines life in medieval England through the story of this town and the courageous people fighting for its survival.

The original novel by Ken Follett has sold more than 26 million copies to date.

The Pillars of the Earth features:

·        21 chapters depicting the famous thousand-page novel

·        Interactive storyline events that can be changed, influencing the fates of its characters

·        Key decision points with meaningful, emotionally-engaging story choices

·        Over 200 hand-painted backgrounds featuring faithful rendition of 12th century life

·        Three playable main protagonists, plus two extra playable characters

·        An orchestral soundtrack by the FILMharmonic Orchestra, Prague

 

For More Information

UK 

Stefano Petrullo – Renaissance PR

Stefano@renaissancepr.biz +44 (0) 7828 692 315

   

Keith Andrew - Renaissance PR

keith@renaissancepr.biz +44 (0) 7834 237 322

About Daedalic Entertainment

Daedalic Entertainment publishes and develops computer and video games for all platforms. The studio focuses on interactive literature and character and narrative-driven games like adventures and RPGs. Daedalic Entertainment has a staff of more than 80 employees. Since May 2014, Daedalic is part of the Bastei Lübbe group of companies.

Daedalic won the German Developer Award 29 times („Studio of the Year“ 2009 and 2013, among others). In 2013, the studio won the prestigious German Games Award for “Best German Game” with “Chaos on Deponia”. Daedalic Entertainment is also the seven-time winner of the German Video Game Award and the European Games Award.

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