< Back to Press Releases

JASON GRAVES ANNOUNCED AS TOMB RAIDER COMPOSER

BAFTA award winner profiled in latest episode of The Final Hours of TOMB RAIDER

JASON GRAVES ANNOUNCED AS TOMB RAIDER COMPOSER

BAFTA award winner profiled in latest episode of The Final Hours of TOMB RAIDER

SQUARE ENIX and Crystal Dynamics today announced that Jason Graves, an award winning composer with an outstanding pedigree across film, television and gaming is penning the original score for TOMB RAIDER.

Graves’ involvement is revealed in the third episode of The Final Hours of Tomb Raider. In The Sound of Survival, host Zachary Levi escorts viewers to the British Academy of Film and Television Arts (BAFTA) London headquarters, and speaks to Graves about his role in the reboot of the iconic Tomb Raider franchise (BAFTA has previously recognized Graves’ work for Original Score and Use of Audio in Dead Space).

The composer reveals his vision for the game’s soundscape and speaks about infusing atmosphere, emotion and authenticity into Lara’s origins story through his musical score - and illustrates his search to find the perfect sound for the game, through his collaboration with sculptor, Matt McConnell who created a bespoke and wholly original instrument to aid Graves in bringing his unique sound to Tomb Raider.

Click here for the latest episode: http://youtu.be/zadNXgwqNnI

Click here if you missed episode 1: http://www.youtube.com/watch?v=CUs0mZ8O2ZQ

For more information on Tomb Raider: http://www.tombraider.com

http://www.jasongraves.com

About TOMB RAIDER

The TOMB RAIDER franchise has sold over 35 million copies worldwide and inspired one of the most successful video game film adaptations in history, grossing over $300 million at the global box office with protagonist Lara Croft becoming a contemporary global icon. TOMB RAIDER is in development for a multi-platform release, and is slated to launch March 5, 2013.

###

Games Press

Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com