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How to build bridges

Bridge Constructor to be released 1st December

Dueren, 28 th of October 2011– Headup Games today announces the upcoming construction game named Bridge Constructor to be released 1 st December 2011. The physics based puzzler based on the Unity Engine is being developed by the Austrian studio ClockStone.

Crossing the river…

Picking up the role of an architect, the player has to create self-supporting bridges to cross 30 levels filled with wild rivers and deep canyons. Once constructed, the bridges will need to be stress-tested by carrying the weight of different vehicles.

Wood, steel, concrete or cable construction?

In the construction process players will choose different materials, each with individual costs and physical capacities. In real time the player can see how gravity and applied load effects his creation, aiming at creating the strongest bridge at the lowest expense.

Creativity is key!

Through the complete freedom of placing materials– only restricted by budget– each level offers virtual infinite creative possibilities. But only the best ideas will lead to a stable road and will prevent the cars and trucks from falling and the bridges from collapsing!


????????? 30 Levels

????????? 5 Settings: City, canyon, beach, mountains, hillside

????????? Comprehensive overview map including progress

????????? 4 different construction materials: Wood, steel, concrete and cables

????????? Easy-to-grasp display of the applied load through colors

????????? Two different difficulties: Small cars and heavy trucks

????????? High score system per Level

????????? Full Facebook-integration (Upload of level shots and score per bridge)


Title: Bridge Constructor

Platform. PC???

Genre: Puzzle/Simulation?????????????????????

Publisher: Headup Games???????????????????

Developer: ClockStone????????????

Release: 1.12.2011

About Headup Games

Headup Games GmbH&Co. KG is an independent games publisher located near Cologne in Germany. Together with its partners Headup Games focuses on the contentment of their customers and the best gameplay experience delivered at the fairest price-quality ratio. Since its foundation the company published over 30 SKU’s, including many projects from young, ambitious indie-developers, where much potential and creativity had been seen. The portfolio features high-quality games such as Super Meat Boy, Archon: Classic, The Tiny Bang Story, Trapped Dead and Grotesque Tactics.

Furthermore Headup Games offers to internationally growing companies the possibility to enter the German or European market with an experienced partner on location. Fair and transparent relationships to our developing partners are the basis of our company’s mission statement.

More information can be found at www.headupgames.com?

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