Titles Built on Havok Prominently Represented
For Immediate Release
San Francisco, CA (February 25, 2009)– BAFTA, the prestigious British Academy of Film and Television Arts Committee, recently announced its nominations for 2008’s best video games naming 10 different games featuring Havok-powered tools and software for a total of 27 nominations throughout 12 of 14 categories - six times greater than any other physics engine. Havok™ is the premier provider of interactive software and services to digital creators in the games and movie industries.
As recognized by BAFTA, some of the best games of the year running on the acclaimed Havok software including Assassin’s Creed and Price of Persia by Ubisoft, Fable II by Microsoft, Fallout 3 by Bethesda Softworks, Guitar Hero: World Tour by Activision Blizzard, Motorstorm: Pacific Rift by Sony Computer Entertainment Europe.
“The significant amount of nominations Havok-built games received speaks volumes for our technical leadership and clear differentiation in the market,” said David O’Meara, Managing Director of Havok.“Havok continues to offer the highest-quality and most comprehensive set of cross-platform modular tools available today, which makes Havok the solutions provider of choice for top-tier developers worldwide. Havok enables game studios of any size the ability to deliver more compelling gameplay, character interaction and physical effects in less time with substantial cost-effectiveness.”
Havok products used in several of the BAFTA-nominated video games include Havok Physics™ and Havok Animation™. Havok Physics is the leading real-time collision detection and physical simulation solution on the market today, and showcased in triple-A games such as the Halo series and Half-Life 2. Havok Physics is currently featured in over 200 games comprising over 400 platform skus, and it will be included in over 65 games slated for release in 2009.
BAFTA’s British Academy Video Games Awards recognizes outstanding titles in a variety of categories, as voted on by British game journalists and industry figures. BAFTA will announce the winners next month in London. For complete information on the nominations and specific categories, please visit the BAFTA Web site at http://www.bafta.org/awards/video-games/nominations,664,BA.html.
Havok, an Intel company, was founded in Dublin, Ireland in 1998, and is the premier provider of interactive software and services for digital media creators in the games and movie industries.
Havok works in partnership with the world’s best known game developers, including: Sony, Nintendo, Microsoft, EA, Ubisoft and Pandemic Studios. Havok’s cross-platform, professionally
supported technology is available for the Xbox360™, PLAYSTATION?3, PlayStation?2, PSP™, Wii™, and the PC. Havok’s combination of superior technology and dedication to delivering for its customers has led to the company’s technology being used in more than 200 of the world’s best known game titles, including: BioShock, Halo 3, MotorStorm, Stranglehold, Crackdown and Age of Empires III.
Havok products have been used to drive special effects in movies such as Harry Potter and The Order of The Phoenix, 10,000 BC, Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory.
Havok has offices in Dublin, San Francisco, San Antonio, Calcutta, Munich, and Tokyo. For more information on Havok, visit www.havok.com.
US Media inquiries please contact:
Double Forte for Havok
Michelle Curran; Susan Kramer