gyroEchoes begins when a robot awakens in valley to find himself damaged; not knowing what he is, what to do, or where to go, scared and alone the little robot ventures out into the mists searching for something or anyone, he soon finds a girl and a kitten wandering and joins them on a much greater quest.
You can see the Kickstarter here and find out more about the game: http://www.kickstarter.com/projects/1019656088/gyroechoes
gyroEchoes is a narrative driven third person Action/Adventure game where you play as a lost and damaged robot searching for life and a purpose in an artistically embellished, desolate world set in the distant future and inhabited by large vicious beasts.
The gameplay features a mix of stealth, puzzles and optional combat, you will have to go on a great adventure, through large environments designed to be explored, filled with unique collectable objects and recordings that tell you more about the world and where the robot came from.
gyroEchoes uses a cel-shaded art style to emulate the look of hand sketched characters in painted environments. This is still in an early stage and will be refined throughout development.
The gyroEchoes Kickstarter is live now until November 17 th with a funding goal of £3000. The rewards other than the game itself range through t-shirts, an art book and designing a collectable for the game.
The trailer can be viewed at: http://www.youtube.com/watch?v=Q1uu4N9sEus
gyroEchoes is set for release on PC, Mac and Linux at the end of next Summer if the Kickstarter is successful. There is also the possibility of release for Android tablets and iPads.
The game is being developed independently by Pieter Jollans who is a Games Art and Design student at Norwich University of the Arts.
For updates please like or follow on Facebook and Twitter: http://www.facebook.com/DigitalTivetshall
You can also find out more at: http://www.gyroEchoes.co.uk
For more information please contact: Pieter@DigitalTivetshall.com