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Greenlight Approved Title Brings Intense FPS Action Combined With Deep Creation Features

Twain Harte, CAndash; August 9, 2013 ndash; Indie developer Exato Game Studios and Reverb Publishing announced today that the devilishly fun, first-person shooter Guncraft is now available on Steam nbsp;for $14.99. With more than eight entertaining gameplay modes, colossal creative building features, and strong community participation, Steam PC gamers will finallyldquo;Block and Loadrdquo; on the definitive voxel-based FPS action game of 2013.

ldquo;For Guncraft to release to gamers worldwide on Steam is truly a great achievement for our development team,rdquo; says John Getty, lead developer of Guncraft and founder of Exato Game Studios.nbsp;ldquo;When we were selected to be released on Steam through Greenlight, it validated all the hard development work that went into Guncraft. Irsquo;m looking forward to seeing the wonderful creativity from Steam gamers.rdquo;

Guncraft is launching with an amazing set of features, paired with constant community-driven content updates, including:

    <*>More than eight outlandish game modes for up to 16 players (Online/LAN), including Lava Survival, Onslaught, Spleef, Siege, and the all new Racing Mode.nbsp; <*>Build up dream weapons block by block, each customized with their own unique properties through Guncraft rsquo;s exclusive Gunsmithing feature. <*>Create custom levels, characters, and prefab structures limited only by the creativity of gamers. <*>Player-controlled vehicles, perk/killstreaks, class loadouts, clan system, and ranks. <*>Continual Content Updatesndash; New gigantic maps, wild gameplay modes and additional features to be added in the future, based on direct community feedback. Players are asked to provide their input as Guncraft evolves.
To learn more about Guncraft , please visit www.exatogames.com/Gunraft, as well aslsquo; Likersquo; it on Facebook and follow the game @ExatoGames for all the latest developer updates and news.

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Exato Game Studios was founded on the premise of creating indie games of the highest caliber. Its first title, Guncraft, aims high in its grand goals of pushing the envelope, by offering one of the most diverse, user-driven, and customizable first-person shooters to ever be created.


Launched in 2010, Reverb Publishing offers digital publishing to independent game developers, combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverbrsquo;s unique model is form fitted for studios, ensuring they receive the majority of the gamersquo;s revenue and maintain ownership of their titles while Reverb handles non-developmental tasks including production support, navigating QA, and preparing for product submission.

For more information about Reverb Publishing, please visit www.reverbpublishing.com.


Anthony Chau

Reverb Communications


209.586.1495 x110

Ben PerLee


209.586.1495 x107


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