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Musicians Flux Pavilion, Katy B, Neosignal, and More Create Unique Soundscapes for Innovative Sci-Fi Rhythm Shooter

Twain Harte, CA – April 11, 2017 - Talented indie studio Mad Fellows Games, in cooperation with Reverb Triple XP, are proud today to release Aaero , a music-fueled, aerial-combat game.  Available now for Xbox One, the all-in-one games and entertainment system from Microsoft, the PlayStation®4 computer entertainment system, and Steam, Aaero combines shooting, flying, mesmerizing visuals and amazing enemy encounters into a beat-powered, kinetic experience like no other. Featuring artists Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and many more, Aaero is sure to keep all the player's senses engaged while soaring through distinctly designed levels crafted to deliver a fantastic aural and visual experience.

To commemorate the launch of the game, Aaero is currently available for the limited promotional price of $11.99 USD, a 20% discount off the regular $14.99 USD price.


To celebrate today's launch of Aaero , we invite you to check out iKasperr as he streams tons of furious Aaero action today from 6PM-9PM PST!


"The journey of developing Aaero has been an incredible experience of lows and highs and the ultimate high is launching the game today,"stated Paul Norris, Co-Founder and Creative Director of Mad Fellows Games. "I want to thank all our supporters, Kickstarter backers, and anyone who enjoyed playing the game throughout this whole development process. I’m really proud that we delivered an original video game that synthesizes music with gameplay mechanics to create a truly different and - in my opinion - very cool experience."

Independent two-man team Mad Fellows bring you Aaero , game that synergizes high-speed sci-fi shooting action with immersive music elements to deliver an amazing audio-visual experience. Speed through stunning, stylized environments as you trace ribbons of light, all the while releasing the energy in the game's music. Encounter strange enemies, evade incoming obstacles, and overcome epic boss battles -- all driven by an incredible licensed soundtrack from Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and many more.

Aaero Key Features

  • Pilot your craft through dynamic environments, negotiating obstacles and battling enemies, all synced to a banging soundtrack.
  • Licensed music from the superstars of the EDM genre including Noisia, Flux Pavilion, Katy B, Neosignal, Astronaut, Barely Alive and many more.
  • Soar through 15 different levels, each painstakingly crafted by the music in mind to create vivid soundscapes
  • Encounter mammoth boss creatures and use strategic shooting and music energy to defeat these monstrosities.
  • Ground-breaking technology that pulls freeform gameplay into perfect time with the music.
  • Four game modes - Normal, Advanced, Master and Chill-out (a relaxed, practice-focused mode)
  • Online leaderboards - Compete for the top score on each level
Aaero is now available on Xbox One, PlayStation®4 system, and PC via Steam. To learn more about Aaero , please visit www.madfellowsgames.com and follow its development on Twitter @MadFellowsGames for all the latest developer updates and news.

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Mad Fellows is an independent micro-studio founded in 2013. Paul Norris and Dan Horbury - the company co-founders - are industry veterans who have been developing high-profile video games since 2001.  They have extensive experience in console development, having worked on hit franchises including Guitar Hero, DJ Hero, Colin McRae Rally, ToCA Race Driver, and many more. Mad Fellows enlisted seasoned contract artist Kostas Michalopoulos  to help shape the visuals for Aaero.


Reverb Triple XP provides a spectrum of services customized to focus on the needs of indie game developers.  Triple XP titles stand out with excellent gameplay, creative design, and that elusive fun factor. Once identified, Reverb’s team of game industry veterans partner with the indie dev team, fully understand the game by actually playing it and provide world class marketing, PR, social, production and distribution services that are fitting for games of the highest quality. A cornerstone of the programs is that the developer retains creative control and ownership of its intellectual property as well as receiving a custom solution tailored to their exact needs.  Each year, only a handful of titles are chosen to be in Reverb Triple XP, prioritizing quality over quantity.


Ted Brockwood

Reverb Communications


Anthony Chau



Games Press

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