Glasgow, Scotland – February 27, 2014 – Gridlock, the arena-based shooter created by Ludometrics, launches today on GameStick. The game harkens back to a time when games were about beating your own high-score and also about shooting abstract shapes. Nothing more, nothing less.
Gridlock sees the player take control of four gun emplacements, which can only move around the edge of a fixed grid. In the middle of the grid, a variety of abstract yet lethal geometric shapes emerge which will destroy the player’s turrets. Unless, of course, the player can shoot the shapes first.
Ludometrics founder and Chief Person David Thomson said “We had a good reception to the game on OUYA, and it will be interesting to see how GameStick owners respond to Gridlock.”
Ludometrics® makes games, toys and playthings you might like. We don't focus on any particular platform or genre, but we do focus on creating games we like to play on platforms we like to play on. We certainly hope you'll have fun playing the games we create.
Ludometrics was founded on May 20, 2010 (which also happens to be World Metrology Day), and is based in Glasgow, Scotland.
More information about Ludometrics can be found on the internet at ludometrics.com
plural noun [treated as singular]
•i. the basic rhythmic pattern of a game, toy or plaything.
•ii. the use of mathematical methods (especially statistics) in describing systems of play.
Origin: early 21st century; from Latin ludo, 'I play'; from Old French metre, with specific sense of "metrical scheme in verse," from Latin metrum.