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GamesBeat 2013 Focuses on "Battle Royal" for Mobile and Consoles

Fifth-Annual Conference, Oct. 29-30, Redwood City, Explores How Companies Like Sony, Microsoft, Nintendo, Apple, Electronic Arts, GameStop Are Competing across Multiple Platforms



SAN FRANCISCO, CA September 20, 2013mdash;The editors of GamesBeat, a division of VentureBeat, a media company obsessed with covering amazing technology and why it matters in our lives, have announced the "Battle Royal" as the theme of GamesBeat 2013, its fifth-annual conference on disruption and innovation in the video game market. The event,which attracts the gaming industry's top 500 movers and shakers, will be held on October 29-30 at Hotel Sofitel in Redwood City.

"Itrsquo;s a confusing time for gamemakers. Where should they take their games? What platforms will provide the best gaming experiences? Who will make them the most money?" said Dean Takahashi, Co-Organizer, GamesBeat 2013 and Lead Game Writer, GamesBeat, the gaming news division of VentureBeat.

"With this conference, we will create a forum that will enable various stakeholders to navigate an uncertain terrain," Takahashi said. "Yoursquo;ll meet executives and developers from the big game companies and the startups that matter. Theyrsquo;ll share their 360-degree perspectives on the business of gaming and give you a glimpse of whatrsquo;s to come. Wersquo;ll also have invaluable insight from venture capitalists, investors, support firms, marketers, and more."

GamesBeat 2013 Themes:

New Game Platform Launches

Examining the future of PlayStation 4, Xbox One, and Wi U and whether their revenue models will thrive in the future.

Console Disruptions

How the rise of alternative consoles, free-to-play, mobile, social, and online games will affect the market.

Monetization Strategies

What game companies need to know to stay independent and in control of their destinies.

User Acquisition

Overcoming the challenges of mobile-game discovery.

Social Casino GamesReal-money Gambling

How social casino games will change online gambling and land-based casinos.

Advocacy and Cultural Issues

Discussing the indie movement, women in games, game violence, addictions, and more.

Selling Games

Leaders in digital distribution, streaming, retail, used markets, and rental businesses share their insights.


Looking at investment opportunities and issues in the games business

International Expansions

Why we need to pay attention to Brazil, Russia, China, Korea, and Japan.

Key Participants:

Bing Gordon



Frank Gibeau


Electronic Arts

John Riccitiello

Private Investor

Kevin Chou



Robin Hunicke



Tim Chang


Mayfield Fund

Tony Bartel



Victor Kislyi



Geoff Keighley

Host of GTTV

Spike TV

GamesBeat 2013 will be held at Hotel Sofitel in Redwood City, Oct. 29-30. Whether yoursquo;re an executive, game publisher, investor, developer, retailer, or analyst, GamesBeat will help you make sense of market challenges, and like all VB events, you'll benefit from plenty of high-level networking opportunities.

For tickets and special early-bird pricing, along with the complete list of participants, visit: http://www.venturebeat.com/events/gamesbeat2013.

For sponsorship information, contact: sponsors@venturebeat.com. Sponsors of this year's event include ad2games, AppLift, native X, renden games, TapJoy, Flurry, Kontangent, LifeStreet Media.nbsp;

About VentureBeat

Founded in 2006, VentureBeat has emerged as one of theldquo;best blogs on the webrdquo; according to The New York Times, offering 5.5 million readers per month (Source: comScore) unparalleled insight into the most relevant emerging technologies, trends, companies, and the business opportunities that they create. Led by Matt Marshall and a team of experienced journalists, the company has grown into the leading source for breaking news and in-depth reporting on a range of technology trendsmdash;from social to mobile, small business to enterprise, clean technology, cloud services, games, and more. The company also brings the community together several times per year with its own executive-level conferences, such as MobileBeat, CloudBeat, GamesBeat, and the VentureBeat Mobile Summit. For more information, visit: www.venturebeat.com.


Games Press

Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com