Today, the GameHeadz magazine is glade to announce a partnership with Zinio Publishing, and ChildHelp.org to support the prevention of Child Abuse. GameHeadz the magazine is the digital counterpart to TheGameHeadz.com a very popular gaming news website. As of today, GameHeadz the digital magazine is donating the proceeds of its Digital Magazine (issue 0101.v21), to support the prevention of child abuse through ChildHelp.org.
A case of child abuse is reported every ten seconds; whether it’s sexual or physical, any abuse done to a child alters their life forever. With gaming being a synergistic blend of technology and art, video games have pushed the limits of many things; hopefully this can blend the medium with the support of children around the world.
?“Childhood is a rite of passage we all take on our journey to becoming adults. As a father of two young children, it hits close to home when a child is abused. The recent tragedy with Penn State’s former Head Coach Jerry Sandusky, has rocked college sports, and the world over. Hopefully through our relationship with ChildHelp.org, we can support the wellbeing and protection of children who have been affected by abuse.”? Daniel Brown, Editor GameHeadz the Magazine.
Because of an arrangement with the world’s largest publisher of digital magazines, the GameHeadz now have the ability to offer a great deal of support to the prevention of child abuse. Proceeds for every single issue of GameHeadz - issue 0101.v21 purchased, will go to support Child Help.org through ‘Gamers Against Child Abuse’. A portion of the proceeds for every 12 month subscription will also go to a donation made to ChildHelp.org.?
“Gaming has been a target for many tragedies’ among children, and has received some negative press supporting the idea that this form of entertainment is somehow responsible for Childhood abuse, and even the death of some young children. Hopefully, this is the first of many attempts at changing the negative stigma surrounding the industry of gaming, while, treating and reducing the occurrences of children being hurt abuse of any type.” TheGameHeadz.com
Like the‘TheGameGeadz.com’, and‘ChildHelp.org’ on FaceBook to you can spread the word about child abuse prevention. Follow‘TheGameHeadz’ on twitter for more updates on events and ways you can help.
About GameHeadz, the digital magazine / TheGameHeadz.com
TheGameHeadz.com was formed by the former owners of Video Game Control, a Wisconsin based video game retailer. Video Game Control was established in March, 2003; and after yielding their business to a larger retailer, the owners of Video Game Control decided to embark on a new journey, and enter the world of gaming news.
Understanding that the latest industry trend is user created content, TheGameHeadz are committed to make sure their site is the one place that puts the users in control. The goal is to provide gamers with gaming information that is new, original, and useful, and entertaining.
Founded in 1959 by Sara O'Meara and Yvonne Fedderson, Childhelp??is a leading national non-profit organization dedicated to helping victims of child abuse and neglect. Childhelp's approach focuses on prevention, intervention and treatment. The Childhelp National Child Abuse Hotline, 1-800-4-A-CHILD?, operates 24 hours a day, seven days a week, and receives calls from throughout the United States, Canada, the U.S. Virgin Islands, Puerto Rico and Guam. Childhelp's programs and services also include residential treatment services (villages); children's advocacy centers; therapeutic foster care; group homes; child abuse prevention, education and training; and the National Day of Hope?, part of National Child Abuse Prevention Month every April. Several of Childhelp's programs were firsts, and continue to be studied by professionals worldwide as "models that work." Sara O'Meara and Yvonne Fedderson continue to actively lead the organization and provide its vision, serving as Chairman/CEO and President, respectively.
About Zinio Publishing
Zinio is the world's largest newsstand and bookstore. With its many digital products and services, Zinio creates better ways for people to discover published content, get more of it and do more with it. Now, readers can purchase content once to be read on any screen. Zinio provides the ability to shop for, search inside, read, share and save digital content in 23 local newsstands in any country in the world. Through the ZINIO UNITY™ reading platform, readers can move seamlessly within each publication page between text, interactive graphics, animated illustrations, videos and much more. Offering hundreds of thousands of the best digital titles, Zinio's e-stores and applications are revolutionizing reading. Founded in 2001 and privately held, Zini?