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FuturLab and Curve Studios Team Up To Bring Velocity Ultra to PC via Steam

A PC version of FuturLab's critically acclaimed PlayStation shooter, Velocity Ultra, is coming out this year, developed and published by conversion specialists Curve Digital.

LONDON – 05.11.2013 – FuturLab’s Velocity Ultra, one of the most successful PlayStation scrolling shooters ever, is being brought to the PC this year. Gamers will be able to pick the game up via Steam for the first time this Christmas. The game, originally designed and developed by FuturLab, was released in May and remains one of the top ten most critically acclaimed PlayStation Vita games ever released.

In Velocity Ultra, players take control of the world’s first quantum teleport craft, using a range of teleport controls to outsmart enemies, solve action puzzles and rescue survivors from their deep space hideaways. Velocity Ultra combines the fluid action and speed of traditional vertical shooters with a teleportation mechanic that adds a unique puzzle element to the genre.

The PC version of the game is being developed by Curve Studios, a developer known for converting PC indie titles over to PlayStation formats, having worked on the PlayStation versions of Lone Survivor, Proteus and Thomas Was Alone this year.

" Bringing Velocity Ultra to the PC is a project we're really proud to be involved with," said Curve Studios managing director, Jason Perkins. " Vertical shooters are a genre that has traditionally been under-served on the PC - despite a huge demand for interesting, unique shooters on the platform - and Velocity is one of the best ever made."

Curve are working very closely with FuturLab to ensure the PC version maintains the pitch-perfect controls and sharp art style of the PlayStation original. Perkins said:  " We're not new to PC development, having released Stealth Bastard Deluxe to critical acclaim last year. We're paying special attention to the little details that make a PC version great, including fully customisable controls and excellent HD graphics running at a smooth 60 FPS."

James Marsden, Managing Director of FuturLab said: " We were honestly blown away by the reception of Velocity Ultra when we released it this year, and it's really exciting for us to be releasing the game on the PC, which is a first for our studio!”

Press Kit Available at:  http://www.curve-studios.com/press/sheet.php?p=Velocity_Ultra

Praise for Velocity Ultra (PlayStation Vita):

“It’s a game that leads by example, never keeping still while making sure you do likewise, and is every bit as essential now as it was 12 months ago.” – Edge

“Velocity Ultra looks, plays, and sometimes feels like a traditional vertical scrolling shooter, but has a level of accessibility and innovation that separates it from comparable games” – Game Informer

“It looks great, it sounds great and it plays great. It is, quite simply, just a great game, and a must-have for Vita owners.” – Gaming Age

About Velocity Ultra

Released on PlayStation Vita in 2013 and quickly rising to become one of the highest rated PlayStation Vita games ever, Velocity Ultra is a high-definition remake of the original PlayStation Mini title, Velocity. Combining traditional vertical shooter gameplay with puzzle elements, players take control of the Quarp Jet – a teleporting spacecraft – and fight and dodge their way through ever more challenging levels and teleportation puzzles.

About Curve Digital

Founded in 2012, Curve Digital publishes original IP and enhanced conversions of popular independent video games. Working with high profile developers such as Jasper Byrne (Lone Survivor) and Mike Bithell (Thomas Was Alone), Curve Digital helps individuals and small teams bring their games to a larger audience on popular console formats, including PlayStation 4, PlayStation 3, PlayStation Vita, Xbox One and Wii-U.

For more information about Curve Digital, Curve Studios and Velocity Ultra please contact:

Rob Clarke, PR and Marketing Manager

Tel: 020 7566 0095

Email:  pr@curve-studios.com

www.curve-studios.com

 

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