Gaming Luminaries Will Discuss Building Games for Gaming Builders
Stockholm - April 18, 2017 - PDXCON attendees, mark your calendars: on May 13th at 3 PM, the minds behind some of the world’s most creative games will participate in an hour-long panel about the gaming sandboxes that have captured our imaginations and never let go.
“ Creating Games for an Equally Creative Community” will examine how hit titles like Minecraft, Cities: Skylines, and Planet Coaster inspire player’s creative instincts, and how designers decide which features of an infinite list of possibilities to include.
Just who are the titans of the gaming industry who will be taking part? We’re so glad you asked! The panelists are:
- Vu Bui, Chief Operating Officer of Mojang (creators of Minecraft)
- Mariina Hallikainen, Chief Executive Officer of Colossal Order (creators of Cities: Skylines)
- Jonny Watts, Chief Creative Officer of Frontier Developments (creators of Planet Coaster, Elite Dangerous, and RollerCoaster Tycoon 3)
- Johan Andersson, Creative Director at Paradox Development Studio (creators of Europa Universalis, Crusader Kings, Hearts of Iron and Stellaris)
PDXCON, it's going to be legendary!
Paradox Interactive is a leading global publisher of strategy games for PC. The world-renowned strategy catalog stretches back to 1999, and the company holds a particularly strong presence in the United States and Europe.
The publisher’s steadily-growing portfolio includes firmly established PC franchises such as the critically acclaimed Europa Universalis, Cities: Skylines, Crusader Kings, Magicka and the Hearts of Iron series created by Paradox Development Studio and a network of partner studios.