< Back to Press Releases

Friendship Club’s first major update “The Wonky Wagon” available now!

Friday 25th July 2014, Bristol, UK – Saddle up, varmint! Local-multiplayer bullet-hell arena shooter, Friendship Club, gets its first major feature update today. Get bar brawlin’ in a new totally destructible arena “The Wonky Wagon”, rootin’-tootin’ in an updated “Quick Draw” Standoff mode, or simply bear witness to the commotion from afar.  

New Trailer: 

https://www.youtube.com/watch?v=Yck32fxfSNM 

New Arena Screenshots/GIFs:

Super Destructible Terrain GIF

http://forceofhab.it/press/friendship_club/images/destructibleTerrain_saloon.gif 

Procedural Level Generation GIF

http://forceofhab.it/press/friendship_club/images/proceduralGeneration_saloon.gif 

Some fool shoots his gun before the draw and it jams up!

http://forceofhab.it/press/friendship_club/images/standoff.png 

YEEHAW! More images and information can be found on the game’s  Website and in the game’s  Press Kit  A full list of changes for this update is available in the latest post on the game’s  Development Blog.

About Friendship Club

Two tiny UK studios Force Of Habit and Clockwork Cuckoo – the unstoppable programming force and the immovable artistic artifact – have joined together to collaborate on a game set completely within the confines an American 50’s child’s imagination. 

Friendship Club (full title "Timmy Bibble's Friendship Club") is the observation of Timmy Bibble’s dream world as a PC & Mac video game, where his best (and imaginary) friends fight it out to be his favourite. 

Play as: Chud - a beast from the mountains. Old Man Ricketts - a prospector driven mad by his lust for gold. Shakey Jake - a ninja, bandit, skeleton... thing. The Canardinal - a duck from the Vatican! 

Fire bullets that bounce forever. Catch bullets with supreme agility. Headbutt your opponents into oblivion. Be the best friend ever for little Timmy!

Website:                                  http://timmybibble.com/ 

Development Blog:     http://timmybibble.com/blog/ 

Press Kit:                                 http://forceofhab.it/press/sheet.php?p=friendship_club 

Steam Greenlight:       http://steamcommunity.com/sharedfiles/filedetails/?id=254848856 

FAQ:                           http://timmybibble.com/blog/faq/ 

About Force Of Habit

Force Of Habit is a two-man independent games studio based in Bristol, UK. Since it’s inception in September 2012, the studio has self-published 2 titles, participated in 10 game jams and contributed to more than a dozen work-for-hire projects. Their first commercial release “Toast Time” (Android / iOS) is an action-arcade breakfast-defence simulator inspired by the British homebrew titles of the 80s. Toast Time was a cult hit, receiving an average of 9/10 in reviews, and selling ~12,000 copies.

Website:                      http://forceofhab.it/ 

Twitter:                       http://twitter.com/forcehabit 

Facebook:        http://facebook.com/forcehabit 

About Clockwork Cuckoo

Clockwork Cuckoo is a small digital art studio based in Bristol. They design, illustrate and animate visuals for all kinds of digital media projects; particularly independent games.

Website:                      http://clockworkcuckoo.co.uk/ 

Twitter:                       http://twitter.com/cuckooclockwork 

Facebook:        http://facebook.com/clockworkcuckoo 

 

Games Press

Games Press is the leading online resource for games journalists. Used daily by magazines, newspapers, TV, radio, online media and retailers worldwide, it offers a vast, constantly updated archive of press releases and assets, and is the simplest and most cost-effective way for PR professionals to reach the widest possible audience. Registration for the site and the Games Press email digest is available, to the trade only, at www.gamespress.com