Daedalic Entertainment announce new puzzle-platformer
Hamburg, Germany & Lisbon, Portugal – 27 th February 2014: Munin the raven, faithful messenger to Odin, now stands stripped of wings and transformed by Loki into a mortal girl. Flightless and determined, she will stride through the nine worlds of Yggdrasil to reclaim the lost feathers and return to Asgard.
From Portuguese developer Gojira and publisher Daedalic Entertainment, Munin is an upcoming 2D puzzle-platformer for Windows and Mac that fuses physics-based puzzles with Nordic mythology.
Munin bolsters the traditional side-scrolling experience with the use of rotating environments to surpass obstacles. By twisting portions of the environment, players will create bridges from pillars, turn walls into floors, and use physics to manipulate boulders, liquid, and lava.
Munin features 77 levels stretching across nine distinct worlds. It will be released for PC and Mac through digital download portals in spring 2014.
For more information please contact:
Johnny Atom Productions
T: +44 (0)203 176 0139
M: +44 (0)7971 073914
About Daedalic Entertainment
From its Hamburg offices Daedalic Entertainment develops and publishes high-quality computer- and videogames to a global market. The company’s focus lies in producing excellent entertainment-software with a strong narrative characteristic. With titles such as Chaos on Deponia, Harveys New Eyes and Chains of Satinav, Daedalic was able to set new standards in adventure-gaming and was awarded with 21 German Developer Awards (“Studio of the Year 2009, 2013”, among others), five German Computer Game Awards and a European Games Award. As a publisher, Daedalic brings unusual and extraordinary titles such as Torchlight II, Botanicula and Tales of Monkey Island to the German market. The foray into the turn-based RPG-genre is a first for the company, covering new grounds for Daedalic.
Gojira is a Lisbon (Portugal) based indie studio started by 3 videogame professionals with some previous titles on their curricula. Driven by a common vision for the future of videogames, they focused the company on game development as well as in research of smarter interfaces, namely conversational characters and NLP-Natural Language Processing. Munin is their first game title.