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Epic Tavern Opens its Doors Today on Steam Early Access

FOR IMMEDIATE RELEASE

LOS ANGELES – Sept. 13, 2017 Epic Tavern , a tavern management simulator with rich high-fantasy RPG storytelling, is now on tap via Steam Early Access. Developed by Hyperkinetic Studios, a team led by a trio who were formerly a Creative Director at Treyarch, an Associate Producer at Konami, and a Technology & Design Lead at Sony Pictures Studios, Epic Tavern will age to perfection in the casks of Early Access until 2018.

In Epic Tavern, players take on the role of Tavernmaster and oversee a legendary pub where renowned heroes from across the World of Beor converge as they prepare to embark on adventures. A tasty brew of role-playing, roster management, and social simulation elements, Epic Tavern enables players to customize their establishment and dispatch its heroic patrons on quests.

During these journeys, Tavernmasters will guide their parties as they encounter difficult forks in the road. It’s up to players to help their heroes overcome the lasting effects of their dangerous adventures, guide their progress as they level up, and divvy up the spoils of their quests.

How Tavernmasters befriend their heroes, manage their teams, and maintain their establishment will reverberate out to the world beyond the inn’s doors, attracting new patrons and powerful enemies, in addition to unlocking lucrative and exciting new adventures.

Epic Tavern’s dynamic systems ensure no two players’ stories will be the same,” said Rich Bisso, Co-Founder, Hyperkinetic Studios. “We’ve built the tools so Tavernmasters can create and run the fantasy inn of their dreams and be at the heart of every adventure.”

Epic Tavern was crowdfunded via Kickstarter, where it raised 170% of its goal. Available for $24.99, the tavern management simulator is playable in English, with additional language support planned for future updates.

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About Hyperkinetic Studios

Hyperkinetic Studios is an indie development team from Los Angeles founded by three industry veterans, who were among the first employees at Treyarch. In their previous lives, they held senior positions working on franchises such as Call of Duty, Spider-Man, and Deus Ex. Hyperkinetic’s goal is to make games on its own terms, in an environment where like-minded people can come together with as little inhibition as possible.

To learn more about Hyperkinetic Studios, please visit the official website.

 

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