Newly-Funded Kickstarter Game Adding New Features as Gamers Eagerly Await Launch
Twain Harte, CA– September 24, 2012– Reverb Publishing announced today that one of the titles it has placed in Valve’s newly launched Steam Greenlight program, Edge of Space , has broken into the top 50 most popular games on the site. In just three weeks after launching on Steam Greenlight, the dynamic sandbox survival adventure game has shot up the list, receiving positive community support and expanding its already robust community.
Having recently been successfully funded on Kickstarter, HandyMan Studios’ Edge of Space is an exploration, crafting, building, terraforming, and survival game, placing players in an open-world sandbox to build, create, mold, and work to survive in the deepest, darkest, weirdest, and possibly most interesting part of the known universe.
“From the onset, the success of Edge of Space has been the result of the heartfelt support from the indie community,” said Jake Crane, HandyMan Studios CEO.“The positive response on Greenlight is just a continuation of the community support we’ve received since the game’s inception. As a living game, we will continue to work with the community to evolve features, weapons and creatures to enhance the reactive experience, making game-play more interactive and fast-paced.”?
Edge of Space expands on the idea of a traditional 2D sandbox to create concepts such as gas simulation, power grid systems, etc. Key features include:
- <*> An open-world, dynamically-generated sandbox: A different environment created with every world creation.
?*> <*> Reactive environment: Events, terraforming, and other activities will cause the world to change and respond.
?*> <*> Exciting multiplayer gameplay built from the ground up: From day one, the game has been built with the framework of multiplayer to ensure playing with your friends is not a frustrating experience.
?*> <*> Fast-paced combat and intense action: You'll do more than just sit, jump, and shoot stuff! Dodging, healing, flying, setting traps, and thinking quick on your feet will keep you alive.
?*> <*> Vaulted server-stored characters and open servers that allow you to bring in characters: One of the great multiplayer support options offered.
?*> <*> Deep exploration elements: Seek out rare recipes, find lost technology, and change the world to suit your needs with the ultimate goal to dominate it.
?*> <*> Vehicles, including mechs and more: Travel or death machine? You will choose vehicles that best suit your needs as you tackle the challenges ahead.*>
ABOUT REVERB PUBLISHING:
Launched in 2010, Reverb Publishing offers digital publishing to independent game developers on PlayStation Network, Xbox LIVE Arcade, WiiWare, PC, iOS and Droid, by combining production and business development support paired with the proven public relations and marketing agency expertise from its parent company, Reverb Communications. Reverb Publishing’s unique business model is form fitted for studios, ensuring that they receive the majority of the game’s revenue and maintain ownership of their titles while Reverb handles all the non-developmental tasks including production support, navigating QA, and preparing for product submission.
The PR veterans at Reverb Communications have worked on recognizable brands like Guitar Hero, Rock Band, The Beatles: Rock Band, Dance Central, Star Trek Online, as well as stellar digital titles like Battle Slots, Army of Darkness, BloodRayne: Betrayal, Kung Fu LIVE and the critically-acclaimed Dungeon Defenders.
For more information about Reverb Publishing, please visit www.reverbpublishing.com.
REVERB PUBLISHING MEDIA CONTACTS:
(209) 586-1495 ex. 117
Jerry Whitehead III
(209) 586-1495 ex. 111