Dallas, Texas, October 30, 2013 - Soldak Entertainment today announced the availability of Drox Operative: Invasion of the Ancients.
Drox Operative: Invasion of the Ancients is the first expansion for the unique action RPG Drox Operative. It adds ancient invasions, space stations, persistent galaxies, Scavenger race, new Talon, Legion, and Overlord monsters, 19 playable subraces, and much more. Drox Operative is a starship action RPG with warring alien races, fierce space battles, a dynamic, evolving galaxy, and co-op multiplayer for Windows and Mac.
Drox Operative: Invasion of the Ancients can be purchased at:
Before the Drox ruled the galaxy, before they were even sentient, there were older races now known as the Ancients. Using their Operatives, the Drox crushed and enslaved most of these races. The rest fled known space. When the Drox turned on their own Operatives, the Drox were utterly destroyed. Newer races emerged and thrived in the power void, never knowing the menace waited. Seizing their chance, the Ancients are invading to take their rightful place in the galaxy, as rulers! Thirsting for revenge, the Ancients can't harm the extinct Drox, but they can crush the next best thing, the Drox Operatives.
The Ancient enemies are back! Can you defend the Drox Operative Guild and younger races against the Invasion of the Ancients?
Defend against ancient race invasions
Destroy or defend space stations (military and production) Guide the evolution of persistent galaxies Design components with socketable chips Play as or against the new race, the Scavenger Battle new Talon, Legion, and Overlord monsters Solve new quests and equip new components Drox Guild quests Unlock and play as 19 subraces
You can go to http://www.soldak.com for more information about Drox Operative and Soldak Entertainment.
About Soldak Entertainment, Inc.
Soldak Entertainment, Inc. is a small independent developer, focused on bringing new and unique gameplay to the entertainment industry. Soldak was founded by Steven Peeler. Before embarking on his own in late 2004 to create Depths of Peril, he was Technical Director of Ritual Entertainment.
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