The numbers keep climbing!
“Deathfire: Ruins of Nethermore” is a single-player party-based fantasy role-playing game that combines deep characters and solid storytelling with turn-based combat.
The Kickstarter campaign for “Deathfire: Ruins of Nethermore” went live two days ago, as we try to raise $390,000 to fund the development of the game. At this point we have reached $40,000, which is a significant milestone for us. It means that we have reached more than 10% of our funding goal within 48 hours, made possible by 1,200 backers so far.
But we still have a long way to go and we were hoping you might be able and willing to support us by letting your readers know about this exciting role-playing game project.
Here, for your reference, is the link to the actual campaign page
We hope you will be able to give us a bit of coverage and helps us gain visibility for the project, especially during this most critical period in which the fate of a Kickstarter campaign is often decided. Please tell your readers we are live and let them know about the game so they can take a look and hopefully decided to back our project.
We have also accompanied the development so far in a Developer Diary on the game’s official website at http://www.deathfiregame.com Please feel free to stop by for a deeper look into what we’re up to.
Last but not least, in order to make your work a whole lot easier, we have also prepared an online press kit for your perusal. It contains information, bullet points, images and videos, so stop by at http://deathfiregame.com/presskit/sheet.php?p=deathfire and take a look for yourself.
Thank you so much for all your support! I am always available for interviews or a chat if you have any other questions and would like to follow up or extend your coverage. All in all, I would just love to hear from you. :)
About Deathfire: Ruins of Nethermore
“Deathfire: Ruins of Nethermore” is a first-person, party-based role-playing game with a focus on the story and character development. Developed by fully independent developer and publisher G3 Studios, and spearheaded by veteran game designer/producer Guido Henkel ( Planescape: Torment, Realms of Arkania Trilogy, Fallout II, etc.), the game is currently in its early stages of development and is scheduled for release in late 2014.
For more information about the game, as well as screenshots and assets, please visit our online press kit at http://deathfiregame.com/presskit/sheet.php?p=deathfire
As people mysteriously disappear, rumors abound of a Nethermancer spreading his evil magic across the lands.
Hiding away in the Nethermore Mountains, he has uncovered the ancient “Deathfire” spell, magic so devastating, so frightening that it had been banished for centuries. By burning his victims’ souls with an undead flame, he reclaims their bodies to do his bidding!
Who will face the growing army of the undead? Who will stop the black flood of growing evil?