This weekend, CheckPoint is proud to be supported by a line-up of incredible streamers, trying to get the Kickstarter over the line. The 48-hour marathon stream ( https://www.twitch.tv/prescriptionpixel ) begins at midnight on Saturday 20th May AEST and runs for 48 hours, finishing at midnight Monday 22nd AEST.
There will be content creators from all over the globe, generously donating their time and resources, coming together to raise awareness for mental health issues. Together with their audiences, they'll be spreading the word about the Kickstarter campaign, about mental health, and giving people the opportunity to become backers.
There'll be special stream-exclusive reward tiers to take advantage of, and CheckPoint are offering a series of exciting giveaways as incentive to take part.
To check when your favourite streamer is showing, in your time zone, we have provided a PDF Event Program:
3x Limited Pip-Boy Editions Fallout 4 on PS4
2x Limited Pip-Boy Editions Fallout 4 on XBox One
Limited Edition DOOM on PS4
Limited Edition DOOM on XBox One
Limited Edition Dishonoured 2 on PC
(PAL versions only, suitable for distribution in ANZ)
CONS: 2x 3-day Passes to PAX Australia
Thousands of steam keys: Mini Metro, Duskers, The Dream Machine, Screencheat, Qube DC, Dungeon League, Orwell, Goat Punks, Vertiginous Golf, Hacknet Labyrinth, Armello, Crypt of the Necrodancer, A Virus Named Tom, Hand of Fate, Assault Android Cactus, Fran Bow
Brand new ROCCAT Kone EMP gaming mouse
Finding Dory prize pack, Sprukits Superman Model Build Kit, Sprukits Joker Model Build Kit, Sprukits Teenage Mutant Ninja Turtles Model Build Kit - all 4 characters
ABOUT THE KICKSTARTER:
CheckPoint needs to raise AU$55,000 to fund a high quality, 16-episode webseries about mental health and video games called CHECKPOINT. If funded, CHECKPOINT will feature evidence-based advice from mental health professionals, as well as stories of lived experience from everyday heroes in the games industry, including developers, journalists and content creators. This is the first project of its kind, and CheckPoint believes it could change lives - or even save them.
Dr Jennifer Hazel, founder and executive director of CheckPoint, said: "If we get funded, we'll produce a high quality, 16-episode series to raise awareness for mental health issues, reduce stigma, and improve the wellbeing of people all over the world. And we're going to use games and game culture to do it."
CheckPoint works toward making a better life for everyone affected by mental health issues, and believes that this can be done using video games and technology. CheckPoint has experience in delivering this information at conferences worldwide. In 2016, Dr Hazel gave the keynote speech at IndieCade GameU. At the Game Developers Conference 2017, her talk, "Invent A Game, Reinvent Yourself" was top five in the Advocacy Track and 97 per cent of the reviews were positive. Dr Hazel hopes that this content can be of use to even more people by making it free to watch online, with hours of content, interviews, even more information, and high production values.
"The gaming community has embraced our work with open arms," Dr Hazel explains. "They have helped us get to where we are and we hope that what we provide makes it all worth it. Gaming brings people together, there's evidence to prove games can treat anxiety, depression, improve mood, and so much more. We truly believe that we can improve the lives of people all over the world by using the wonderful power of video games - and that this is the community which will help us do it."
CheckPoint is a non-profit organisation based in Australia and New Zealand, which acts to connect mental health resources with video games and technology.
The organisation is run by mental health and games industry professionals, and exists to provide consultancy, advocacy, recreational activities and free resources. The amalgamation of these knowledge-bases and professional networks enables CheckPoint's reach to span across both industries comprehensively, and ensure that the information and education that it provides is accurate, relevant and implementable.
CheckPoint's work includes, but is not limited to: delivering mental health workshops in the games industry; bringing games to vulnerable people in conventions, drop in centres and clinics, interventional game development, clinical research, schools programs, and public speaking.
- For more information or interviews contact Dr Jennifer Hazel, founder and executive director, CheckPoint on firstname.lastname@example.org or 1300 512 440.
This non-profit needs your help to create a webseries about mental health and video games. Become a Kickstarter backer today!
Non-profit CheckPoint launches Kickstarter to create a webseries about mental health and video games.
Exclusive rewards available to earlybird backer of this webseries, raising awareness about mental health issues and helping those affected.
NB: And of course feel free to write your own.
View this page as a Word file: http://checkpoint.org.au/kspr.docx