Leading indepentent mobile games publisher, Chillingo and 11 bit studios has announced the release of the latest entry in the Apple Design Award-winning Anomaly series, Anomaly 2, on the App Store.
Combining an epic single-player campaign, fully-fledged online multiplayer, and visuals unlike anything seen on a mobile device before, Anomaly 2 marks the arrivial of next-generation tower offense.
Lead the Yukon convoy to victory across a post-apocalyptic wasteland as you continue to reclaim the earth from an Alien invasion. Improve your chances of survival with new transformable troops that give way to over one million tactical combinations to wear down the enemy's gauntlet.
With so many battle options available, use your strategic skills against other human opponents by errecting alien towers or sending in your troops to tear them down in online offense vs defence multiplayer skirmishes via Game Center.
Delivering exceptional presentation in the palm of your hands, Anomaly 2's jaw-dropping scale, incredible visuals, and stunning special special effects bring every battle to life.
Welcome to the next-generation of tower offense. Anomaly 2 is available now on the App Store for $4.99/£2.99.
Chillingo, a subsidiary of Electronic Arts, is a leading games publisher on iOS with numerous award-winning hits around the world including Angry Birds, Cut the Rope, Contre Jour, and Anomaly Warzone Earth. The company also publishes games for Android, Windows Phone 7, Steam, and other digital platforms. For more information about the company and its games, please visit www.chillingo.com.
About 11 bit studios
We are 11 bit studios — a game development company based in Warsaw, Poland, Europe, Planet Earth. Our goal is to create exciting games for all kinds of gamers. The head concept behind the development is to devise unique and pioneering gameplay ideas, implement and deliver them to all main gaming platforms: consoles, computers and handhelds. While our daily job is to develop games, playing them after hours is our hobby. That's why we know exactly what players need.