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AMERICAN UNIVERSITY GAMELAB AND IGDA DC CALL FOR SUBMISSIONS FOR 2017 SAAM ARCADE

SELECTED GAMES WILL BE FEATURED AT TWO-DAY EVENT AT THE SMITHSONIAN AMERICAN ART MUSEUM

http://americanart.si.edu/calendar/saam-arcade/index.cfm

Washington, DC, January 27, 2017 - The American University Game Lab and Washington, DC. chapter of the International Game Developers Association (IGDA) is calling all developers and students interested in submitting video games that will be featured at the Smithsonian American Art Museum’s 2017 Indie Arcade.  Game submissions will be accepted from Jan. 27 through midnight April 15. Games can be entered by going to http://americanart.si.edu/calendar/saam-arcade/index.cfm. Games will be judged based on novelty, professional polish, aesthetics, quality of the game experience, and "wow" factor. Game submission is free for both professional and student tracks.

Selected independent and student games chosen by a panel of scholars and developers will be featured at the third-annual Indie Arcade.  SAAM organizes this event in conjunction with the American University Game Lab, the Washington DC Chapter of the International Game Developers Association (IGDA), and the Music and Gaming Festival (MAGFest).

Last year, the event attracted more than 150 game submissions from around the world. From these submissions 32 games were chosen and demoed for more than 11,700 guests. In addition, MAGFest brought a collection of arcade cabinets, classic gaming consoles, and game music cover bands.

The 2017 Indie Arcade has expanded into a two-day, free-to-the-public event that will take place Aug. 5-6.

ABOUT THE AMERICAN UNIVERSITY GAME LAB - The American University Game Lab serves as a hub for experiential education, persuasive play research, and innovative production in the fields of games for change and rhetorical play. Part of a university-wide commitment to high-impact research, this multidisciplinary initiative combines the expertise of the School of Communication and the College of Arts and Sciences. Through practice, research, and partnerships with leading organizations we aim to develop a new generation of leaders in the evolving industry of social impact gaming. More information can be found at american.edu/gamelab.

ABOUT IGDA DC - The Washington DC chapter of the International Game Developers Association (IGDA) supports the mission of the international IGDA by bringing game makers of different disciplines together into collaborative environments where they can improve their lives and their craft. The DC chapter is a hub for the Washington, DC game development community, consisting of entertainment, educational, training/simulation game markets, and cultural institutions with interests in the games medium. More information can be found at IGDAdc.org.

ABOUT MAGFEST - Short for "Music And Gaming Festival," MAGFest is a four day-long event dedicated to the appreciation of video game music, gaming of all types, and the gaming community. MAGFest is run by MAGFest, Inc., a non-profit organization dedicated to furthering the appreciation of games and video game music. MAGFest holds several different events throughout the year; including BitGen Gamer Fest, MAGStock, and our touring concert series Game Over. MAGFest provides games, music, and the MAGFest spirit to other events throughout the year, such as PAX, Otakon, Katsucon, AnimeUSA, Artscape, Awesome Games Done Quick, GaymerX, and the Smithsonian American Art Museum Arcade.

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Chris Totten

Game Artist in Residence -  American University Game Lab

?Author,  An Architectural Approach to Level Design?

Founder,  Pie For Breakfast Studios

http://www.christotten3d.com/

Follow me on Twitter:  @totter87

 

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